Will Lacey

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Javanese
Advanced
Afar
Intermediate

Work Experience

Lead Unity Developer at Synergy Interactive
January 1, 2024 - Present
Led technical discussions and designed core algorithmic and data-driven systems. Set up a multi-layer Mirror GL game environment with reverse proxy encryption and Amazon EC2 instances. Procedurally generated visuals using Voronoi and gradient shading; developed multi-camera UI with animations and post-processing.
Machine Learning & AI Intelligence Intern at Northrop Grumman
January 1, 2017 - January 1, 2018
Summer internship working on machine learning and AI intelligence initiatives; contributed to software tools and analysis in a defense context.
Indie Game Developer at Self-Employed
January 1, 2020 - January 1, 2021
Produced a multi-player minimalist tabletop strategy game with a competitive focus. Engineered a Greedy/Minimax algorithm to develop the best possible moves for AI units. Integrated Steamworks multiplayer API for online gameplay.
Indie Game Developer at Kokowolo
January 1, 2021 - January 1, 2022
Prototype a 2.5D puzzle platformer with focus on fluid movement and a modular ability system. Built a deterministic 2D physics engine using AABB collisions and NVIDIA PhysX. Designed a dynamic mesh triangulation package for custom 3D tile map meshes. Prototype a hex-based roguelike strategy game based on X-COM's cover system. Implemented 3D A* pathfinding on a multi-floor hexagonal grid to navigate AI units to objectives. Crafted a combat event scheduler for synchronous and asynchronous tasks.
Software Engineer & Unity Developer at Sono Sim
January 1, 2021 - January 1, 2022
Worked as software engineer and Unity developer; contributed to ultrasound simulation tooling and game-like interfaces.
Software Engineer & Unity Developer at Sono Sim
January 1, 2022 - Present
Remote role focusing on ultrasound simulation tooling and user interfaces; continued development and iteration.
Lead Unity Developer at Synergy Interactive / Rudder Finn / FlexJet
January 1, 2024 - January 1, 2025
Led technical discussions and designed core algorithmic and data-driven systems; Set up a multi-layer WebGL game using reverse proxy encryption and an Amazon EC2 instance; Implemented procedural cloud generation via Voronoi and gradient ramp shading; Developed multi-camera UI systems with animations and post-processing.
Indie Game Developer at Self-Employed (Indie Game Developer)
January 1, 2020 - January 1, 2021
Produced a multiplayer minimalist tabletop strategy game; Engineered a greedy minimax algorithm to determine optimal AI moves; Integrated Steamworks multi-layer API for online gameplay.
Machine Learning & Artificial Intelligence Intern at Northrop Grumman
June 1, 2017 - August 1, 2018
Implemented YOLO neural architecture in Python for autonomous target recognition; Enhanced speed and accuracy in processing synthetic aperture radar images; Constructed ML programs to analyze patterns in network traffic; Researched software to improve X-47 and other government-contracted AVs.

Education

Master of Science in Computer Science at Southern Methodist University - Bobby B. Lyle School of Engineering
January 1, 2019 - January 1, 2020
Bachelor of Science in Computer Engineering; Minor in Mathematics; Minor in Creative Computing at Southern Methodist University - Bobby B. Lyle School of Engineering
January 1, 2015 - January 1, 2019
Master of Science in Computer Science at Southern Methodist University - Bobby B. LyLe School of Engineering
January 1, 2019 - January 1, 2020
Bachelor of Science in Computer Engineering at Southern Methodist University - Bobby B. LyLe School of Engineering
January 1, 2015 - January 1, 2019
Minor in Mathematics at Southern Methodist University - Bobby B. LyLe School of Engineering
January 1, 2015 - January 1, 2019
Minor in Creative Computing at Southern Methodist University - Bobby B. LyLe School of Engineering
January 1, 2015 - January 1, 2019

Qualifications

Secret Security Clearance
June 1, 2018 - February 6, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services