I’m a motivated digital designer and developer who enjoys turning ideas into engaging, user-friendly experiences across web and game UI. I focus on combining clean, accessible design with practical implementation—whether I’m building puzzle interfaces, refining interactions, or polishing layouts so everything feels intuitive.
I’ve worked on projects that include custom UI components, accessibility checks, and interactive gameplay elements. I also like bridging design and engineering by integrating speech recognition for user accessibility, using Expo and JavaScript, and collaborating closely with teams to improve usability through regular UI/UX reviews and iterative fixes.
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