I am a sound designer and sound mixer with a background in theater, film and interactive arts, also game audio. Sound is a language for me that overcomes interpersonal and intercultural barriers. I love mixing contrast textures to build something presenting more perspectives. Worked with theater productions for youth and with social topics. Studied Film in St. Petersburg and Babelsberg.

Anastasiia Nasonkina

I am a sound designer and sound mixer with a background in theater, film and interactive arts, also game audio. Sound is a language for me that overcomes interpersonal and intercultural barriers. I love mixing contrast textures to build something presenting more perspectives. Worked with theater productions for youth and with social topics. Studied Film in St. Petersburg and Babelsberg.

Available to hire

I am a sound designer and sound mixer with a background in theater, film and interactive arts, also game audio. Sound is a language for me that overcomes interpersonal and intercultural barriers. I love mixing contrast textures to build something presenting more perspectives. Worked with theater productions for youth and with social topics. Studied Film in St. Petersburg and Babelsberg.

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Experience Level

Expert
Expert
Expert

Language

Russian
Fluent
German
Fluent
English
Fluent

Work Experience

Sound Designer / Sound Engineer at It is 100 seconds to Midnight
January 1, 2026 - Present
Participative audio game – idea development and sound design for an experimental, time-based interactive project.
Voice / Sound Engineer at Das Land, das ich liebe
January 1, 2025 - Present
Voices for Berlin Theatre/Weimar Theater Fest; sound engineering for live and recorded material.
Sound Designer at Intersection (mobile game)
January 1, 2024 - December 31, 2024
Sound design for a mobile game project.
Sound Editor / AD Mixer at Rotor Film GmbH
November 1, 2022 - Present
Post-production sound editing for ARD, Disney+, Netflix, ZDF projects; AD mixing for Home Entertainment releases; work on titles such as April (Dea Kulumbegashvili), Wäldern (ARD), Crooks (Netflix), and more.
Sound Designer / Sound Editor at Champions und wir
January 1, 2022 - Present
Sound design, mixing, and audio post-production for multiple cinema projects including series and shorts (e.g., Alles ist politisch, Red Line, Danke für nichts, I have to run, Tough Moves, Müssen Müssen, In Geld baden, Still, Fast Unbemerkt, Des Sängers Fluch, Bitte. Danke. Genau).

Education

Master of Arts, Sound for audiovisual media at KONRAD WOLF Film University Babelsberg
October 1, 2022 - April 1, 2026
Master of Arts (unfinished), Time based media, focus in Audio and Interaction at University of Applied Sciences Mainz
October 1, 2021 - September 1, 2022
Introduction to game design at CalTech on Coursera
January 1, 2022 - February 10, 2026
Diplom in Sound for audiovisual media at Film and TV Institute in St. Petersburg
September 1, 2016 - July 1, 2021

Qualifications

Heinrich Böll Stiftung Scholarship for Education
January 1, 2022 - December 31, 2025
DAAD Summer University Scholarship (Bayreuth)
January 1, 2019 - December 31, 2019
STD Scholarship for Young Professionals
January 1, 2019 - December 31, 2019
German C1 Certification
January 1, 2019 - December 31, 2019

Industry Experience

Media & Entertainment, Gaming, Education