I’m a self-motivated professional who shifted from five years in the business sector to follow my passion for 3D graphics, games, and programming. Since 2018 I’ve been turning creative ideas into interactive visuals and clean code, with a strong focus on usability and robust design. I’m currently expanding my knowledge with distance-learning studies in computer science at Trier University and a Software Engineering CAS in Zürich. Independent and meticulous, I stay patient and persistent to find the right solution for every challenge.
My hands-on experience spans R Shiny, Unity-based visualization, VR/MR work, and data-driven graphics. I enjoy combining design with development to deliver engaging, performant experiences, from eye-tracking visualizations to clinical data visualizations on mixed reality devices.
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