I am a 3D Visualizer and Environment Artist with a background in Architecture Engineering. I have over 3 years of experience in architectural visualization and game environment design, currently working at Dar (A Shair and Partners) where I create high-quality 3D visualizations for large-scale architectural and urban projects. I collaborate with architects and design teams to translate concepts into compelling visuals and strive to push the boundaries of photorealism through lighting, materials, and context.
I blend architectural precision with artistic storytelling, leveraging tools like 3Ds Max, Maya, Unreal Engine, V-Ray, Twinmotion, Lumion, Substance Painter, and Photoshop. I also integrate AI-powered enhancements in post-production to achieve efficient, photoreal visuals for presentations, competitions, and marketing visuals, while continually exploring innovative methods in digital visualization and interactive media.
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