Available to hire
I am a creative developer and XR specialist blending programming (Python, C#, Java) with fine arts and interactive design to craft immersive experiences in games and expanded realities. I work on prototypes using physics simulations, AI systems, and procedural design to turn ideas into playable digital spaces.
Currently pursuing a Masters in Expanded Media at Darmstadt University of Applied Sciences, with a Bachelors in Expanded Realities. My background spans 3D/character art, Unity/Unreal, and XR development, enabling me to bridge creative vision with technical execution to push the boundaries of immersive media.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
Turkish
Fluent
German
Advanced
English
Advanced
Work Experience
Freelance Lead Game Artist at SNAX GAMES
August 1, 2020 - March 1, 2021Managed all visual aspects with Godot Engine integration, including skins, models, animations, and FXs. Led the team with sample animations of the gameplay.
Unity C# Developer / Designer at NMY Frankfurt (Mixed Media)
April 1, 2022 - August 1, 2022Internship focused on AR spaces app development and Unity-based game features, including AR workflows, UI integration, and game design concepts.
3D Character/Environment Artist / Designer at Portakal Animasyon
May 1, 2013 - July 1, 2013Internship producing 3D character and environment assets for animation and game projects.
3D Artist at MOD3D – Mini Modelim
May 1, 2013 - March 1, 2014Full-time 3D artist creating models and assets for various projects.
Full-time Modeler, Supervisor at Portakal Animation – Canım Kardeşim (Cinema Movie)
January 1, 2016 - February 1, 2016Character modeling, rigging, and supervision of assets for a cinema production.
Concept/Character/3D Artist, Compositing Assistant at GRAFİ2000 PRODUCTION
April 1, 2016 - October 1, 20162D to 3D conversions, character modeling/texturing, lighting/rendering, and FX supervision for multiple projects.
Freelance 3D/2D Artist at PORTAKAL ANIMATION – Canım Kardeşim (TRT Kids Channel)
January 1, 2016 - February 1, 2016Modeling, rigging, space design, texturing and illustration for TV channel projects.
Freelance 3D Artist at HAPPY KIDS TV
March 1, 2017 - May 1, 2019Optimized, rigged, and modeled assets for YouTube channel content.
Freelance 3D Artist at FES GAMES
June 1, 2015 - January 1, 2016Handled modeling, rigging, texturing, and retopology for Android/iOS titles.
Freelance Game Artist at TUNA GAMES
April 1, 2020 - April 1, 2020Handled all visual aspects with game engine integration for Idle Marine (mobile).
Game Artist at PLAYABLE FACTORY
May 1, 2019 - May 1, 2019Optimized and organized existing 2D/3D game assets for playable mobile ads; improved UI/UX.
Full-time 3D/2D Artist at GRAFİ2000 PRODUCTION
April 1, 2016 - October 1, 2016Character modeling, rigging, lighting, and asset creation for multiple unreleased projects.
Trainer at PRIVATE LESSONS – University Preparation
August 1, 2014 - October 1, 2014Taught design basics, drawing techniques, and illustration to university aspirants.
Education
Masters in Expanded Media at Darmstadt University of Applied Sciences
January 1, 2024 - February 12, 2026Expanded Realities (Bachelors) at Darmstadt University of Applied Sciences
January 1, 2020 - January 1, 2024Industrial Product Design (Bachelors) at Mimar Sinan Fine Arts University
January 1, 2008 - January 1, 2014Qualifications
GIST Gaming Istanbul - Developer Conference
April 1, 2022 - August 1, 2022Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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