3D artist focused on building immersive virtual environments with real-time engines. I love designing XR spaces, lighting scenes, and bringing assets to life in Unity and Blender. I enjoy collaborating with teams and turning ideas into interactive experiences for games and marketing projects. I'm passionate about creating engaging visuals, experimenting with new tools, and delivering polished, cinematic results for diverse clients. I thrive in collaborative XR environments and love translating client concepts into robust, scalable assets and interactive experiences.

Xavier Francesch Sabaté

3D artist focused on building immersive virtual environments with real-time engines. I love designing XR spaces, lighting scenes, and bringing assets to life in Unity and Blender. I enjoy collaborating with teams and turning ideas into interactive experiences for games and marketing projects. I'm passionate about creating engaging visuals, experimenting with new tools, and delivering polished, cinematic results for diverse clients. I thrive in collaborative XR environments and love translating client concepts into robust, scalable assets and interactive experiences.

Available to hire

3D artist focused on building immersive virtual environments with real-time engines. I love designing XR spaces, lighting scenes, and bringing assets to life in Unity and Blender. I enjoy collaborating with teams and turning ideas into interactive experiences for games and marketing projects.

I’m passionate about creating engaging visuals, experimenting with new tools, and delivering polished, cinematic results for diverse clients. I thrive in collaborative XR environments and love translating client concepts into robust, scalable assets and interactive experiences.

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Work Experience

Unity 3D Technical Artist at AVAXIA Group
April 1, 2024 - Present
Creating, optimizing, and integrating 3D assets into Unity; front-end logic in Unity C# to enable user interaction with specific parts of the environment; script-generated assets; creating 3D environments in Blender following XR Team Leader and client guidelines; animating and rendering promotional videos for multiple projects and products.
Unity 3D Generalist at Polygonal Mind
June 1, 2022 - September 1, 2023
Creating 3D environments for different metaverses and VR platforms. Published 4 projects in VR platforms and 6 projects for WebGL platforms (Metaverses).
3D Artist at Digivision
April 1, 2019 - September 1, 2019
Creating 3D assets and environments for 360º/VR experiences that can be visualised in the Imagens software.

Education

Master in Animation & Digital Arts at Polytechnic University of Catalonia (UPC), Barcelona
January 1, 2020 - December 31, 2021
Degree in Design & Production of Video Games at Pompeu Fabra University (Universitat Pompeu Fabra) at Tecnocampus Mataró, Barcelona
January 1, 2015 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment