Available to hire
Hi, I’m Spencer Ritchey—a Visual Effects Artist and game developer specializing in immersive realities and interactive experiences. I design and build 3D worlds, optimize real-time performance, and craft cinematic visuals using Unity, Unreal Engine, and a range of 3D tools.
Currently pursuing an MFA in Visual Effects at SCAD (expected 2028), I earned a BFA in Immersive Reality with a focus on Interactive Game Design & Development (Magna Cum Laude, 2024). I enjoy collaborating on cross-disciplinary teams to bring engaging VR/AR experiences to life, from asset creation to level dressing and story-driven visuals.
Language
English
Fluent
Work Experience
Game Developer at Stride
March 1, 2024 - May 1, 2024Developed a minigame in Unity using C#. Optimized performance using occlusion culling and billboarding, increasing FPS from 30 to 400, and eliminating crashes. Supported level design through detailed set dressing work.
Cart Attendant at Reynolds Lake Oconee
September 1, 2024 - August 31, 2025Cart attendant at a premier private golf resort; provided lifeguarding and guest support; prepared and maintained carts; assisted in delivering high-end recreational amenities.
Recreation Staff Member at Reynolds Lake Oconee
June 1, 2022 - August 31, 2024Supported resort recreation activities; assisted members and guests with a variety of high-end recreational amenities.
Education
Master of Fine Arts at Savannah College of Art and Design
January 11, 2030 - January 1, 2028Bachelor of Fine Arts at Savannah College of Art and Design
January 11, 2030 - June 1, 2024Qualifications
Magna Cum Laude
January 11, 2030 - February 12, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment, Real Estate & Construction, Travel & Hospitality, Education
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