Hi, I'm Milica Stanic, a creative and detail-oriented 3D artist with experience in end-to-end asset creation, including modeling, texturing, and animation. I'm proficient in industry-standard software like 3ds Max, Maya, Blender, ZBrush, and Substance Painter, and I'm eager to contribute to innovative projects with my artistic skills.

Milica Stanic

Hi, I'm Milica Stanic, a creative and detail-oriented 3D artist with experience in end-to-end asset creation, including modeling, texturing, and animation. I'm proficient in industry-standard software like 3ds Max, Maya, Blender, ZBrush, and Substance Painter, and I'm eager to contribute to innovative projects with my artistic skills.

Available to hire

Hi, I’m Milica Stanic, a creative and detail-oriented 3D artist with experience in end-to-end asset creation, including modeling, texturing, and animation.

I’m proficient in industry-standard software like 3ds Max, Maya, Blender, ZBrush, and Substance Painter, and I’m eager to contribute to innovative projects with my artistic skills.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
See more

Language

Serbian
Fluent
English
Advanced

Work Experience

3D Artist at Cedars Byte
January 1, 2023 - December 31, 2023
Creation of 3D models (interior, rigid forms, vehicles); creation of 3D game assets; creation of textures for the given models.
Animator
January 1, 2020 - December 31, 2022
Creation of 3D models for demo game development; creation of textures; animation; illustrations for podcasts; 2D/3D assets; design and integration of visual and sound effects (VFX & SFX); post-production editing.
Junior Operations Engineer
January 1, 2024 - Present
Creating 3D models, scenes, simulations and animations of characters, assets and scene props. Producing and editing 2D animations. Designing and integrating visual and sound effects (VFX & SFX). Post-production editing and corrections on various materials, videos and projects.
Junior Operations Engineer at Replai
January 1, 2025 - December 1, 2025
Crafted 3D models, scenes, simulations, and animations for characters, assets, and scene props. Produced and edited 2D animations. Engineered and integrated visual and sound effects (VFX & SFX). Executed corrections, enhancements, and post-production editing on various materials, videos, and projects.
3D Artist (Internship) at Cedars Byte
May 1, 2023 - September 1, 2023
Developed 3D models, scenes, simulations, and animations for characters, assets, and scene props. Produced and edited 2D animations. Engineered and integrated visual and sound effects (VFX & SFX). Executed corrections, enhancements, and post-production editing on various materials, videos, and projects.
3D Animator at Radio-Televizija Vojvodine
January 1, 2023 - April 1, 2023
Modeled rigid forms in 3D; modeled organic forms in 3D. Executed 3D animations.
2D/3D Artist at IGRAM DOO
October 1, 2020 - June 1, 2022
Designed 3D models for demo game development. Produced textures for 3D models. Performed 3D animation. Illustrated assets for a podcast under a company contract.
3D Animator (Internship Program) at Cedars Byte
May 1, 2023 - September 1, 2023
Developed 3D models, including interiors, rigid forms, and vehicles. Generated 3D game assets. Created textures for assigned 3D models.
3D Animator (Internship Program) at Radio-Television of Vojvodina
January 1, 2023 - April 1, 2023
Modeled rigid forms in 3D. Modeled organic forms in 3D. Executed 3D animations. Illustrated assets for a podcast under contract.
2D / 3D Artist at IGRAM DOO
October 1, 2020 - June 1, 2022
Designed 3D models for demo game development. Produced textures for 3D models. Performed 3D animation. Illustrated assets for a podcast under contract.

Education

Student at Faculty of Technical Sciences
January 1, 2018 - February 13, 2026
Computer Graphics Engineer at Faculty of Technical Sciences, Novi Sad, Serbia
October 1, 2018 - April 8, 2026
Animation Engineer at Faculty of Technical Sciences, Novi Sad, Serbia
October 1, 2018 - April 8, 2026
Computer Graphics Engineer at Faculty of Technical Sciences, Novi Sad, Serbia
October 1, 2018 - April 8, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet