I’m a senior game developer with a strong focus on Unity Engine, designing and building both 2D and 3D multiplayer games for WebGL, mobile, and desktop. My solid C# skills let me implement complex game mechanics and interactive features efficiently, while staying mindful of design patterns and pragmatic decision-making to pick the right approach for each scenario. I’m adept at asset optimization, performance tuning, and deployment processes to deliver high-quality gaming experiences across platforms. I thrive in collaborative environments, keep communication clear within teams, and leverage CI/CD pipelines to streamline development and improve product delivery.

Osama Sarfraz

I’m a senior game developer with a strong focus on Unity Engine, designing and building both 2D and 3D multiplayer games for WebGL, mobile, and desktop. My solid C# skills let me implement complex game mechanics and interactive features efficiently, while staying mindful of design patterns and pragmatic decision-making to pick the right approach for each scenario. I’m adept at asset optimization, performance tuning, and deployment processes to deliver high-quality gaming experiences across platforms. I thrive in collaborative environments, keep communication clear within teams, and leverage CI/CD pipelines to streamline development and improve product delivery.

Available to hire

I’m a senior game developer with a strong focus on Unity Engine, designing and building both 2D and 3D multiplayer games for WebGL, mobile, and desktop. My solid C# skills let me implement complex game mechanics and interactive features efficiently, while staying mindful of design patterns and pragmatic decision-making to pick the right approach for each scenario.
I’m adept at asset optimization, performance tuning, and deployment processes to deliver high-quality gaming experiences across platforms. I thrive in collaborative environments, keep communication clear within teams, and leverage CI/CD pipelines to streamline development and improve product delivery.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Urdu
Fluent

Work Experience

Senior Game Developer at Planet Global - Trango Tech
March 20, 2023 - March 20, 2024
Developed diverse client game projects including multiplayer board games, educational games, top-down battle arena games, visual novel games, and web-based games. Led multiplayer backend solutions using Nakama Server and Photon for multiplayer functionality. Created a custom asynchronous, non-instance based API solution to handle user-based progress data saving across all projects requiring backend data persistence.
Unity Game Developer at Absolutely Digital Game Development & Design
March 20, 2023 - March 20, 2024
Developed 2D educational games focused on maths and physics themes. Created Gravity Bottle Flip from scratch and built three games — The Link, Dot Trail, and Sliced Food — as part of the Octo Think app portfolio. Specialized in designing both 3D hyper-casual games and 2D simulators, significantly enhancing user experience and gameplay quality. Implemented monetization and integration with Google, Unity, and IronSource ad networks to optimize revenue streams and in-game monetization strategies.
Senior Game Developer at Planet Global - Tango Tech
March 20, 2024 - Present
Developed diverse client game projects including Multiplayer Board Games, Educational Games, Top-Down Battle Arena Games, Visual Novel Games, and Web-Based Games. Multiplayer & Backend Solutions: Utilized Nakama Server and Photon for multiplayer functionality. Created a custom asynchronous, non-instance based API solution to handle user-based progress data saving across all projects requiring backend data persistence.
Senior Game Developer at The Game Storm Studios (Pvt.) Ltd.
January 20, 2020 - December 20, 2022
Created and developed engaging mobile games from scratch, leading projects from concept through to launch on iOS, Android, and Amazon Store platforms using Unity 3D and C#. Specialized in designing both 3D Hyper-Casual games and 2D simulators, significantly enhancing user experience and gameplay quality. Monetization & Integration: Implemented Google, Unity, and Iron Source ad networks to optimize revenue streams and in-game monetization strategies.

Education

Master of Science in Software Engineering at Mohammad Ali Jinnah University (MAJU)
January 1, 2015 - December 20, 2019
Bachelor of Science at Mohammad Ali Jinnah University (MAJU)
January 11, 2030 - February 14, 2026
Master of Science in Software Engineering at Mohammad Ali Jinnah University (MAJU)
January 20, 2015 - December 20, 2019
Bachelor of Science in Computer Science at Mohammad Ali Jinnah University (MAJU)
January 11, 2030 - April 8, 2026

Qualifications

Certificate of Recognition
January 11, 2030 - February 14, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services