I am a final-year Computer Science student passionate about algorithms, data structures, and software development. I enjoy building immersive experiences in Unity and XR, collaborating on game jams, and exploring research-driven projects.\n\nDuring my time at SRM University AP and UC Berkeley, I led editorial efforts for VR-related publications, conducted EEG-enabled VR studies, and contributed to multi-disciplinary teams focused on education and innovation.

Daksh Kulkarni

I am a final-year Computer Science student passionate about algorithms, data structures, and software development. I enjoy building immersive experiences in Unity and XR, collaborating on game jams, and exploring research-driven projects.\n\nDuring my time at SRM University AP and UC Berkeley, I led editorial efforts for VR-related publications, conducted EEG-enabled VR studies, and contributed to multi-disciplinary teams focused on education and innovation.

Available to hire

I am a final-year Computer Science student passionate about algorithms, data structures, and software development. I enjoy building immersive experiences in Unity and XR, collaborating on game jams, and exploring research-driven projects.\n\nDuring my time at SRM University AP and UC Berkeley, I led editorial efforts for VR-related publications, conducted EEG-enabled VR studies, and contributed to multi-disciplinary teams focused on education and innovation.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
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Work Experience

Unity Programmer at Adventales
January 1, 2026 - June 1, 2026
Building mini-games and core systems for Lemonade Apocalypse (2D clicker) in Unity. Contributing to a new version with 27 endings; first demo received 1000+ highly positive responses.
Board Member at Next Tech Lab
August 1, 2024 - Present
Actively collaborating with peers in a student-driven lab to work on developer projects and exchange technical insights. Hosting game jams, expos and hackathons for 60-70 students to upskill lab members in Game/XR development.

Education

Bachelor of Technology in Computer Science at SRM University, AP
October 1, 2022 - May 1, 2026
Bachelor of Technology in Computer Science at University of California, Berkeley
January 1, 2025 - May 1, 2025
Bachelor of Technology, Computer Science at SRM University, AP
October 1, 2022 - May 1, 2026
Semester Abroad Program in CS at University of California, Berkeley (SCET)
January 1, 2025 - May 1, 2025

Qualifications

Seed Grant worth 50,000 INR
January 11, 2030 - February 15, 2026
Patent Publication for VR puzzle project
January 11, 2030 - February 15, 2026
Seed Grant for VR/ EEG Research
January 11, 2030 - March 26, 2026
Patent Publication (VR Puzzle Project)
January 11, 2030 - March 26, 2026
Book Publication at UC Berkeley
May 1, 2025 - May 31, 2025

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment

Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
Beginner
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