I’m Rui Albino, an experienced animator, storyboard artist and educator with a passion for visual storytelling across TV, film, and games. Over the years I’ve designed and produced animation, layouts and manual graphics, mentored students, and collaborated with cross-disciplinary teams to bring ideas to life. I’m driven by curiosity, a love of drawing, and a commitment to helping others grow their craft while delivering high-quality work. In addition to my industry work, I’ve taught at Seneca College, Georgian College and Studio M, developed curriculums for animation storytelling and 2D/3D production, and mentored aspiring artists through portfolio reviews. I continue to work on major projects (including Ubisoft Toronto titles) while sharing knowledge with the next generation of animators and storytellers.

Rui Albino

I’m Rui Albino, an experienced animator, storyboard artist and educator with a passion for visual storytelling across TV, film, and games. Over the years I’ve designed and produced animation, layouts and manual graphics, mentored students, and collaborated with cross-disciplinary teams to bring ideas to life. I’m driven by curiosity, a love of drawing, and a commitment to helping others grow their craft while delivering high-quality work. In addition to my industry work, I’ve taught at Seneca College, Georgian College and Studio M, developed curriculums for animation storytelling and 2D/3D production, and mentored aspiring artists through portfolio reviews. I continue to work on major projects (including Ubisoft Toronto titles) while sharing knowledge with the next generation of animators and storytellers.

Available to hire

I’m Rui Albino, an experienced animator, storyboard artist and educator with a passion for visual storytelling across TV, film, and games. Over the years I’ve designed and produced animation, layouts and manual graphics, mentored students, and collaborated with cross-disciplinary teams to bring ideas to life. I’m driven by curiosity, a love of drawing, and a commitment to helping others grow their craft while delivering high-quality work.

In addition to my industry work, I’ve taught at Seneca College, Georgian College and Studio M, developed curriculums for animation storytelling and 2D/3D production, and mentored aspiring artists through portfolio reviews. I continue to work on major projects (including Ubisoft Toronto titles) while sharing knowledge with the next generation of animators and storytellers.

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Language

English
Fluent

Work Experience

Computer Graphics at Canadian Broadcasting Corporation
January 1, 1988 - January 1, 1989
Created computer graphics for CBC television productions during 1988-1989.
Game Designer, Computer Graphics & Animation at Ready Soft Inc.; Chris Grey Enterprises; Liquid Soft; Gem Soft; Gecko Media Fusion
January 1, 1990 - January 1, 1998
Designed and produced animation, layouts and manual graphics for multiple video game projects across several studios.
Story Board Clean-up Artist at Freelance / Various Studios
January 1, 1993 - January 1, 2007
Clean-up work for Saturday-morning cartoons including Feivel’s American Tail, Eek the Cat, The Terrible Thunder Lizards, Tales from the Crypt Keeper, Rupert, Dog City, Pippi Longstockings, Never Ending Story, The Magic School Bus, Cadillacs and Dinosaurs, Little Bear, Ned’s Newt, Sticking Around, Bob and Margret, Rescue Heroes, The Berenstain Bears, Franklin (Nelvana), Zeroman (FunBag Animation), The Care Bears 3D Movie (Nelvana), Johnny Test (Warner Brothers, Cookie Jar and Story City).
Character Designer at Nelvana Ltd.
January 1, 1997 - January 1, 1997
Wild C.A.T.s character design & clean up artist.
Layout Artist at Story City
January 1, 2004 - January 1, 2004
Worked on the layouts for Harry and His Bucket Full of Dinosaurs.
Story Board Artist at Story City / Various Studios
January 1, 1998 - Present
Story boarded numerous shows including Little Bear, Thunder Lizards, Anatole, Mythic Warriors, Rescue Heroes, George Shrinks, Ned’s Newt, George and Martha, Sticking Around, Redwall, Pelswick, Brace Face, Committed, Franklin, The Berenstain Bears, Monster By Mistake, Anne of Green Gables, Freaky Stories, Flight Squad, Teddy Bears, The King, Harry and His Bucket Full of Dinosaurs, Meteor Monster Truck, Everyone’s Hero (3D Movie), Urban Vermin, Gizmo, BusyTown, Catch Santa Clause, Pearlie, and other projects for Nelvana, Story City, Cookie Jar, Decode, Cuppa Coffee, and more.
Post Secondary Professor at Studio M., Georgian College and Seneca College
January 1, 1998 - Present
Partial-load professorship delivering Animation Arts, Independent Illustration and Digital Media Arts; curriculum development for first/second-year programs; teaching Flash Animation, Web Animation, Game Design, Graphic Programming (Python, Blender) and related subjects; instructed in Animatic and Leica reel assembly, and used Adobe CS tools and Toon Boom Storyboard Pro.
Tutoring at Self-employed / Tutoring
January 1, 2004 - January 1, 2024
Tutoring: teaching elementary, secondary and post-secondary students animation, drawing, and computer animation; portfolio consultation and demonstrations of digital storyboarding; helped students gain admission to Seneca and Sheridan.
Cinematic Storyboard Artist at Ubisoft Toronto
January 1, 2016 - January 1, 2024
Rough, Key and Clean Storyboards for Cinematic Scenes and Pre-Visualization in AAA games, including cutscenes, scripted events, gameplay sequencing and marketing assets. Titles include Far Cry Primal, For Honour, Far Cry 5, Starlink, Watch Dogs Legion (and DLC), Far Cry 6, Skull and Bones, Avatar Frontiers of Pandora, Avatar DLC, The Division, Star Wars Outlaws, and other NDA titles.

Education

Classical Animation at Sheridan College
January 1, 1986 - January 1, 1989
Computer Graphics at Seneca College
January 1, 1989 - January 1, 1990
Small Business at VBEC and Biz Launch
January 1, 2000 - January 1, 2004
Short Story Writing at George Brown Institute
January 1, 2004 - January 1, 2004
Adult Education Certificate at Brock University
January 1, 2009 - January 1, 2010

Qualifications

Adult Education Certificate
January 1, 2009 - January 1, 2010

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet, Professional Services