I am a creative 3D designer with solid experience in modeling, texturing, rendering and visualization. I work with Blender, ZBrush, Photoshop, Adobe Illustrator, Substance 3D, and Unreal Engine 5 to deliver immersive assets for games and interactive media. I have led development of 3D assets for interactive media, improved user engagement and always enjoy expanding my skills. Based in Wroclaw, I welcome new challenges and opportunities to collaborate.

Stanislav Marieiev

I am a creative 3D designer with solid experience in modeling, texturing, rendering and visualization. I work with Blender, ZBrush, Photoshop, Adobe Illustrator, Substance 3D, and Unreal Engine 5 to deliver immersive assets for games and interactive media. I have led development of 3D assets for interactive media, improved user engagement and always enjoy expanding my skills. Based in Wroclaw, I welcome new challenges and opportunities to collaborate.

Available to hire

I am a creative 3D designer with solid experience in modeling, texturing, rendering and visualization. I work with Blender, ZBrush, Photoshop, Adobe Illustrator, Substance 3D, and Unreal Engine 5 to deliver immersive assets for games and interactive media.
I have led development of 3D assets for interactive media, improved user engagement and always enjoy expanding my skills. Based in Wroclaw, I welcome new challenges and opportunities to collaborate.

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Language

Ukrainian
Fluent
English
Intermediate
Polish
Advanced

Work Experience

3D Modeller at Freelance
May 1, 2021 - January 1, 2026
Modelled assets in Blender and ZBrush for games using Unreal Engine 5, including UV creation, texturing, character design for animation, and post-production processing, showcasing advanced knowledge of real-time rendering engines. Delivered technical support for 3D software, promptly resolving issues and ensuring smooth operations within the team. Led the development of 3D assets for interactive media, including video games and virtual reality applications, improving user engagement and experience. Developed 3D models in AutoCAD for components used in industrial production at Zaporizhstal and Kryvorizhstal. Utilised advanced CAD software to create detailed 3D models and technical drawings, facilitating precise manufacturing. Developed intricate 3D models and drawings for engineering projects using AutoCAD and SolidWorks, enhancing project visualisation and planning.
3D Modeling at Freelance
September 1, 2019 - May 1, 2023
Modelled assets in Blender and ZBrush for games using Unreal Engine 5, including UV creation, texturing, character design for animation, and post-production processing, showcasing advanced knowledge of real-time rendering engines.

Education

3D Artist at Creatoria School, Kharkiv, Ukraine
January 1, 2023 - January 1, 2023
Mechanical engineering technologies at Dnipro University of Technology, Dnipro, Ukraine
January 1, 2021 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Manufacturing, Education, Professional Services