I’m a passionate game designer with a focus on market-driven immersive design, fortunate to have collaborated with some of the industry’s most talented minds. I believe that a strong combination of precise market research, dynamic emergent systems, juicy game feel, and rich narrative context is what truly makes an experience memorable and engaging.
As the Design Director at Blowfish Studios, I’m leading design on the next generation of AAA games across Web2 and Web3 platforms. My teaching experience enables me to mentor junior designers, providing quality internal training, and continuously drawing insights from each project we develop. My goal is to keep creating immersive experiences, learn from every step of the process, and share that knowledge with my team - pushing us all to refine and elevate our craft & process.
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