I am a multidisciplinary AI and software engineer with a passion for turning complex data into practical, real-time solutions. Over the past eighteen years I have researched, developed, and deployed software engineering and data analytics systems across aerospace, geoscience, and media industries, delivering results in perception, sensor fusion, and 3D visualization.
I thrive in collaborative environments, lead projects from concept to production, and enjoy building scalable pipelines using C++, Python, CUDA, ML frameworks, and real-time rendering engines like Unreal and Unity.
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• Flux Generative AI text to video Comfy integration with internal VFX workflows at (https://www.twine.net/signin).
• Unreal Plug-in Multi Camera poses and tracking integrating Radiance Fields for media productions using Gaussian Splatting using at (https://www.twine.net/signin).
• Arch Design and Image Vulkan/cuda SDK for 18k-by-18k BigSky camera.
(https://www.twine.net/signin). Case application ISS (International Space Station)
• Developed Perception pipeline sensor fusion stack with multi-cameras array + Lidar + radar for pedestrian detection and decision-making stack on their intention to cross autonomous car (https://www.twine.net/signin). 3D Pose pedestrian estimation using a model created using synthetic data and real data. Implemented transformer-based architectures (ViT, DETR) for object detection and pedestrian segmentation. Designed and trained segmentation models for multi-sensor perception systems.
Optimized transformer-based detection pipelines for real-time inference. Integration ROS + Unreal for virtual twin synthetic data generation for training customize Nissan AI models (https://www.twine.net/signin).
• Backend AI pipeline for professional digital retouching app FOY (https://www.twine.net/signin). Rendering Retouch with Metal integrated Arkit.
• Perception pipeline multi sensor platform integration (SLAM, Object Identification, 3D scanning) Rover and Drone system (https://www.twine.net/signin).
• Backend cloud Services to perform Software updates and Perception AI stack and Perception stack drone system.
• AI Backend data training pipeline at FLIR (https://www.twine.net/signin) . Develops algorithms to identify objects (people, vehicles) in heat images. Designs and tunes, thermal sensors, camera modules, and lens systems for drones or devices. Trains models for specific Night Vision applications, such as anomaly detection or hazard pedestrian identification.
• Pipeline designed detection and guidance robotic eye cataract sur-gery arm contrastive learning methods (DINO, metric learning) using high-resolution image processing and background in segmentation, detection, or structured image understanding for surgical guidance. Design large-scale training pipelines and distributed training for cataract surgery.
• 3D Multicamera Human pose estimation pose merged into Unreal virtualization Redpill VR (https://www.twine.net/signin).
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