I'm a multidisciplinary artist with over 18 years of experience in concept art, character design, 2D illustration and animation. I’ve collaborated with brands and studios across gaming, animation and advertising, delivering cohesive visual styles and high-quality art for projects from casual mobile games to feature films. I love mentoring teams, refining pipelines, and teaching traditional drawing and painting techniques. When I'm not sketching, I enjoy sharing knowledge with students and guiding artists through production to help them grow while bringing ambitious visuals to life.

Tom Bernardes

I'm a multidisciplinary artist with over 18 years of experience in concept art, character design, 2D illustration and animation. I’ve collaborated with brands and studios across gaming, animation and advertising, delivering cohesive visual styles and high-quality art for projects from casual mobile games to feature films. I love mentoring teams, refining pipelines, and teaching traditional drawing and painting techniques. When I'm not sketching, I enjoy sharing knowledge with students and guiding artists through production to help them grow while bringing ambitious visuals to life.

Available to hire

I’m a multidisciplinary artist with over 18 years of experience in concept art, character design, 2D illustration and animation. I’ve collaborated with brands and studios across gaming, animation and advertising, delivering cohesive visual styles and high-quality art for projects from casual mobile games to feature films.

I love mentoring teams, refining pipelines, and teaching traditional drawing and painting techniques. When I’m not sketching, I enjoy sharing knowledge with students and guiding artists through production to help them grow while bringing ambitious visuals to life.

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Language

English
Fluent
Portuguese
Advanced

Work Experience

Teacher Assistant at NEW MASTERS ACADEMY
January 1, 2025 - Present
Provide written and recorded feedback on Foundations Program assignments; participate in live sessions to motivate students; assist via Discord, answering questions and guiding art projects.
Senior Concept Artist & Character Designer at ROVIO
January 1, 2020 - Present
Develop concept art for new game projects; design new characters for the Angry Birds franchise and refine character sheets; guide other artists to adhere to the Angry Birds style guidelines.
Lead Artist at QUICKSPIN
January 1, 2019 - December 31, 2020
Develop high-quality illustrations for slot games; lead a team of artists, VFX artists, and animators to create a cohesive visual style across the games.
Concept Artist at QVISTEN ANIMATION
January 1, 2018 - December 31, 2018
Concept art development for feature animated films; design new characters for ongoing and upcoming projects.
Art Director at HYPE.CG
January 1, 2016 - December 31, 2018
Lead a team of concept artists, layout artists, and 3D artists; drive pre-production and production of animated series; produce concept art and character designs.

Education

Bachelor - Social Communication, Advertising at Pontifícia Universidade Católica do Rio Grande do Sul (PUCRS)
August 1, 2008 - August 1, 2013
Drawing Foundations at New Masters Academy
October 1, 2023 - September 1, 2024
Figure Drawing I at New Masters Academy
October 1, 2024 - April 1, 2025
Character Design at Innovation Creative Space (ICS)
November 1, 2013 - July 1, 2014
Digital Painting at Innovation Creative Space (ICS)
January 1, 2015 - August 1, 2015
Visual Development and Art Direction Mentorship at CGMA
October 1, 2019 - December 1, 2019

Qualifications

Visual Development and Art Direction Mentorship
October 1, 2019 - December 1, 2019
Drawing Foundations
October 1, 2023 - September 1, 2024
Figure Drawing I
October 1, 2024 - April 1, 2025
Character Design
November 1, 2013 - July 1, 2014
Digital Painting
January 1, 2015 - August 1, 2015
Bachelor - Social Communication, Advertising
August 1, 2008 - August 1, 2013

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services