Hi, I’m Amna Iqbal, a Unity 2D game developer with 3+ years of professional experience delivering 20+ mini-games across web and mobile platforms. I focus on clean architecture, performance optimization, and cross-platform UX, and enjoy collaborating with designers and QA teams to ship polished gameplay. I enjoy building reusable systems and tooling that speed up development and content updates. I thrive in cross-functional teams, owning the full development cycle from mechanic design to release, and I’m always eager to learn new tech like ML/AI to enhance gameplay experiences.

Amna Iqbal

Hi, I’m Amna Iqbal, a Unity 2D game developer with 3+ years of professional experience delivering 20+ mini-games across web and mobile platforms. I focus on clean architecture, performance optimization, and cross-platform UX, and enjoy collaborating with designers and QA teams to ship polished gameplay. I enjoy building reusable systems and tooling that speed up development and content updates. I thrive in cross-functional teams, owning the full development cycle from mechanic design to release, and I’m always eager to learn new tech like ML/AI to enhance gameplay experiences.

Available to hire

Hi, I’m Amna Iqbal, a Unity 2D game developer with 3+ years of professional experience delivering 20+ mini-games across web and mobile platforms. I focus on clean architecture, performance optimization, and cross-platform UX, and enjoy collaborating with designers and QA teams to ship polished gameplay. I enjoy building reusable systems and tooling that speed up development and content updates.

I thrive in cross-functional teams, owning the full development cycle from mechanic design to release, and I’m always eager to learn new tech like ML/AI to enhance gameplay experiences.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Advanced

Work Experience

Game Developer at The Talent Games
August 1, 2022 - Present
Developed and delivered 20+ 2D mini-games for web and mobile platforms, designed and implemented core gameplay mechanics and UI/UX systems, and created custom tools to streamline development workflows. Integrated animations, audio, and particle systems; implemented drag-and-drop systems, grid-based puzzles, lane mechanics, and dynamic object behavior. Managed JSON data for dynamic level design and content management; collaborated with designers and QA to ensure smooth production pipelines; used Git for version control and contributed to code reviews. Notable projects included Pipe Connection Puzzle, Lane Runner, and Competency Globe, showcasing interactive gameplay and smooth transitions.

Education

BSE (Software Engineering) at Bahria University Karachi
September 1, 2018 - August 1, 2022
MS – Artificial Intelligence at Bahria University, Karachi
January 1, 2026 - May 19, 2026
BSE – Software Engineering at Bahria University, Karachi
January 1, 2018 - January 1, 2022
MS in Artificial Intelligence at Bahria University
January 1, 2026 - June 16, 2026
BSE – Software Engineering at Bahria University
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment