Hi, I'm Serhii Yushchenko, a game designer with 10 years in the industry. I've worked across multiple studios, shipping games across various genres, and I enjoy shaping game mechanics, balancing, and player experience. I thrive in cross-disciplinary teams and love turning ideas into playable features. I believe in clear communication, mentorship, and a collaborative approach to design. I'm always eager to take on new challenges and help teams reach their creative goals.…

Serhii Yushchenko

Hi, I'm Serhii Yushchenko, a game designer with 10 years in the industry. I've worked across multiple studios, shipping games across various genres, and I enjoy shaping game mechanics, balancing, and player experience. I thrive in cross-disciplinary teams and love turning ideas into playable features. I believe in clear communication, mentorship, and a collaborative approach to design. I'm always eager to take on new challenges and help teams reach their creative goals.…

Available to hire

Hi, I’m Serhii Yushchenko, a game designer with 10 years in the industry. I’ve worked across multiple studios, shipping games across various genres, and I enjoy shaping game mechanics, balancing, and player experience. I thrive in cross-disciplinary teams and love turning ideas into playable features.

I believe in clear communication, mentorship, and a collaborative approach to design. I’m always eager to take on new challenges and help teams reach their creative goals.

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Work Experience

Lead Game Designer at Stepico
July 1, 2020 - Present
Lead Game Designer at Stepico, responsible for game design, mechanics, analytics, balancing, and team management.
Lead Game Designer at Argentina Games
April 1, 2017 - October 1, 2018
Lead Game Designer focusing on game design, team management, narrative design.
Game Designer at Social Quantum
June 1, 2016 - April 1, 2017
Game Designer focusing on game mechanics, design, features design, QA.
Lead Game Designer at Argentina Games
November 1, 2015 - June 1, 2016
Team management, storyline, features design, QA.
Game Designer at N-iX
April 1, 2015 - October 1, 2015
Game Designer with level design, features design, QA, city builder, analytics.
Game Designer at Grandma Studio
September 1, 2014 - April 1, 2015
Level design, QA, storyline, puzzles.
Game Designer at Friendly Cactus
July 1, 2013 - September 1, 2014
Gameplay, puzzles, game production, QA, strategy guide.
Marketing Manager at Hormonepharmacy
January 1, 2013 - July 1, 2013
Working with customers, site content, creating layouts, planning advertising campaigns.
Marketing Manager at MGID Inc.
September 1, 2009 - July 1, 2012
Marketing roles; marketing and campaigns.

Education

Bachelor's degree in Marketing at National University of Food Technology
September 1, 2006 - February 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment