Available to hire
Website not available. Sign in: https://www.twine.net/signup I’m a passionate game developer who loves bringing ideas to life through interactive experiences. I enjoy building engaging gameplay systems and collaborating with like-minded people who share the same drive to create great games. I’m hardworking, motivated, and always ready to dive into new challenges and get things done.
Experience Level
Expert
Expert
Expert
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Expert
Intermediate
Intermediate
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Intermediate
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Intermediate
Language
English
Fluent
Work Experience
Graphic Engineer, Co-Founder at ImmersaLab Graphics
September 1, 2025 - December 1, 2025Architected a real-time C++20/OpenGL rendering engine with GPU-driven pipelines, emphasizing frame-time stability, cache efficiency, and performance-critical system design. Built an internal UI and JSON-based asset pipelines for flexible content creation. Implemented data-driven rendering optimizations for performance balancing. Added GPU profiling and frame-timing tools for debugging and optimization.
Unreal C++ Developer, Indie Game (NOA) at NOA – Indie Game
April 1, 2025 - August 1, 2025Developed gameplay systems in C++20 and visual scripting; created rigged 3D environments and characters; produced a 90+ second real-time cinematic using MetaHuman, Control Rig, and Sequencer; designed animation control systems with C++ and Animation Blueprints for smooth blending.
Software Development Intern at Rare Munchies
September 1, 2023 - April 1, 2024Integrated UI components using TypeScript, improved page transitions and interaction flow; identified and resolved cross-browser compatibility issues, reducing debugging time and unblocked delivery; optimized client-side rendering logic and state management patterns to reduce UI re-renders.
Undergraduate Researcher – Orbital Collision Modeling at Wayne State University
February 1, 2025 - PresentModeled satellite orbital trajectories using numerical integration methods and simulated collision probabilities through N-body gravitational dynamics and spatial partitioning techniques.
Education
B.S in Computer Science at Wayne State University
January 11, 2030 - January 1, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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