I’m a conceptual artist with a strong artistic sense across multiple disciplines, from comics and cartoons to concept art and game visuals. I’ve built my career across advertising, film/TV, and gaming, and I’m passionate about turning ideas into compelling visuals. My goal is to continue a career in the gaming industry as a concept artist. I’m a team player who thrives in collaborative environments, and I bring enthusiasm and a strong work ethic to every project, aiming to grow into senior concept artist roles.

Sudeepa Milan Anthony de Silva Thanapath

I’m a conceptual artist with a strong artistic sense across multiple disciplines, from comics and cartoons to concept art and game visuals. I’ve built my career across advertising, film/TV, and gaming, and I’m passionate about turning ideas into compelling visuals. My goal is to continue a career in the gaming industry as a concept artist. I’m a team player who thrives in collaborative environments, and I bring enthusiasm and a strong work ethic to every project, aiming to grow into senior concept artist roles.

Available to hire

I’m a conceptual artist with a strong artistic sense across multiple disciplines, from comics and cartoons to concept art and game visuals. I’ve built my career across advertising, film/TV, and gaming, and I’m passionate about turning ideas into compelling visuals.
My goal is to continue a career in the gaming industry as a concept artist. I’m a team player who thrives in collaborative environments, and I bring enthusiasm and a strong work ethic to every project, aiming to grow into senior concept artist roles.

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Language

English
Advanced

Work Experience

Trainee Artist at Sky Entertainment
January 1, 2012 - December 31, 2012
Helped film/TV directors bring ideas to reality while working closely as a storyboard artist.
Freelance Artist at Self-employed
January 1, 2014 - December 31, 2021
Delivered illustration, concept art, comics, and visual design solutions for diverse clients. Developed skills in interpreting briefs, aligning visuals with client goals, and balancing creativity with practical requirements.
Junior Art Director at Phoenix Ogilvy & Mather
January 1, 2016 - December 31, 2018
Learned from leading creatives to develop visual concepts for multinational and major local brands; contributed to campaign ideation, design execution, and brand storytelling across multiple media platforms.
Senior Art Director at Inmarc Advertising
January 1, 2019 - December 31, 2020
Directed visual campaigns across social media platforms, developing audience-focused creative strategies. Strengthened expertise in digital advertising, brand communication, and performance-driven visual design.
Creative Director at Litmus Advertising
January 1, 2020 - December 31, 2021
Led creative teams in delivering strategic visual solutions from concept to execution. Guided designers and artists to produce effective, cohesive campaigns while ensuring clarity, efficiency, and creative excellence throughout the workflow.
Head of Art at Nine Hermits
January 1, 2022 - December 31, 2023
Led the art department, overseeing the visual direction and execution of the game project. Managed and guided a team of artists to ensure outputs aligned with project goals, technical constraints, and quality standards while maintaining a cohesive artistic vision.
Senior Concept Artist at Zincat Technologies
January 1, 2023 - December 31, 2026
Led visual development for multiple betting platform titles including slot games and mobile/web-based games. Created characters, environments, symbols, and UI concepts while ensuring stylistic consistency across projects. Collaborated with designers and developers to translate gameplay ideas into production-ready visuals. Guided junior artists, reviewed assets, and maintained quality standards while meeting tight production timelines.

Education

GCE O/L at St. Joseph's College
January 11, 2030 - January 1, 2009
GCE A/L at St. Joseph's College
January 11, 2030 - January 1, 2011
BSc in Applied Mathematics at Rajarata University of Sri Lanka
January 1, 2012 - January 1, 2016

Qualifications

GCE O/L
January 11, 2030 - January 1, 2009
GCE A/L
January 11, 2030 - January 1, 2011

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Education, Other