Nicholas Comparoni
Technical Designer & Level Designer From concept to playable: programming, prototyping, and leadership. 8+ years of experience.
About
Technical Designer & Level Designer
From concept to playable: programming, prototyping, and leadership. 8+ years of experience.
- 5 years' experience
- Joined February 2026
Skills· 4
Languages
- ItalianFluent
- EnglishFluent
Industry experience
- Gaming
Work experience
Coordinated a remote development team (8 members); created and shaped the game concept from scraps; supported prototyping phase and enhanced proficiency with Unity.
Led game design and programming for multiple projects at MadPigeon Studios, coordinating a remote team of 6-10 members; defined gameplay mechanics, level design, and player progression; contributed to prototyping and builds using Unity; delivered features on schedule.
Education
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