Technical Designer & Level Designer From concept to playable: programming, prototyping, and leadership. 8+ years of experience.

Nicholas Comparoni

Technical Designer & Level Designer From concept to playable: programming, prototyping, and leadership. 8+ years of experience.

Available to hire

Technical Designer & Level Designer
From concept to playable: programming, prototyping, and leadership. 8+ years of experience.

Experience Level

Expert
Expert
Intermediate

Language

Italian
Fluent
English
Fluent

Work Experience

Game Designer / Game Programmer at MadPigeon Studios
January 1, 2019 - January 1, 2024
Led game design and programming for multiple projects at MadPigeon Studios, coordinating a remote team of 6-10 members; defined gameplay mechanics, level design, and player progression; contributed to prototyping and builds using Unity; delivered features on schedule.
Game Designer / Programmer at Quadrium SRL
January 1, 2022 - January 1, 2023
Coordinated a remote development team (8 members); created and shaped the game concept from scraps; supported prototyping phase and enhanced proficiency with Unity.

Education

Master’s Degree in Game Design at Florence, Italy
January 1, 2017 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming