Aleksandr Kapkaev

Available to hire

I am a Unity Developer with 5+ years of experience building mobile, multiplayer, and WebGL games.

About

I am a Unity Developer with 5+ years of experience building mobile, multiplayer, and WebGL games. I specialize in scalable game architecture, client–server systems, performance optimization, and clean, maintainable C# code.

My experience includes hyper-casual and mid-core projects, open-world systems, and 2D client–server applications with gameplay mechanics. I am comfortable working across the full development lifecycle — from rapid prototyping to production release and live support.

In addition to game development, I work with Solidity and smart contract development. I have experience building blockchain-based mechanics and crypto-powered games, including token integration, on-chain logic, and Web3 connectivity.

If you’re looking for a technically strong developer who understands both game systems and blockchain integration — I can help deliver a stable, scalable solution.

  • 6 years' experience
  • Joined March 2026

Languages

  • EnglishAdvanced
  • RussianFluent

Industry experience

  • Gaming
  • Software & Internet

Work experience

Middle+ Unity Developer · Black FireNov 2022 – Jan 2026 · 3 yrs 3 mos

Lead UI developer in a multiplayer open-world game, implemented Mirror for network logic and DI VContainer for code flexibility. Developed a scalable UI StateMachine to manage interaction flow. Collaborated with a team of 5, leveraging Addressables for dynamic content management.

Middle Unity Developer · ElisoftMar 2021 – Oct 2022 · 1 yr 8 mos

Developed client-server architecture for a 2D mobile app. Used REST API and UniTask for async/await. Created and integrated native plugins for iOS and Android to ensure cross-platform functionality. Used DoTween and sprite atlas animations for 2D resources.

Junior Unity Developer · Tinkles GamesJan 2019 – Feb 2021 · 2 yrs 2 mos

Contributed to hyper-casual game development and optimization. Prototyped concepts, developed mechanics, tested and refined prototypes for global launch. Part of a 3-member team that developed Hit Master 3D, achieving millions of downloads on App Store and Google Play.

Education

Master Computer Engineering · Tolyatti State University2007 – 2012

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