Available to hire
I’m a seasoned game developer with a solid foundation in backend engineering, C++ and Unreal Engine 4. I contributed to high-profile WB Games projects, including the Suicide Squad: Kill the Justice League launch, and I enjoy turning complex problems into robust, scalable systems.
I’m eager to deepen my knowledge in game design, engine and physics, and I aspire to grow into a generalist who can cover end-to-end game development while collaborating effectively with cross-functional teams.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
Spanish; Castilian
Fluent
English
Advanced
German
Beginner
Work Experience
Backend / Game Developer at Globant
May 1, 2024 - August 1, 2024Proprietary C++ library improvements and rewrites; contributed to WB Games/PFG engagements; online services integration.
Senior Game Developer at Globant
December 1, 2022 - April 1, 2024Worked on an internal tool with Unreal Engine 4 and C++ for Multiversus/WB Games projects; contributed backend features and online services integration for Steam/EGS/PS5; member of a Strike Team delivering gameplay and network features.
Junior SQL Developer at Globant
January 1, 2018 - June 1, 2019PL/SQL - Oracle toolkit; Oracle-based data tooling; SQL development.
Education
Digital Design and Animation Degree at Universidad Siglo 21
January 11, 2030 - March 2, 2026Programmer Analyst (B Tech) at Universidad Nacional del Comahue
January 1, 2009 - January 1, 2017Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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