Hello! I’m Nima Ghazati, a 3D visualization and interactive media designer blending artistic intuition with industrial design rigor. With over five years of hands-on experience in 3D visualization, game design, and immersive environments, I bridge artistic practice with systematic gameplay research to craft engaging player experiences. My work spans large-scale architectural visualizations, animation pipelines, and Unity-based prototypes. I thrive on collaborative projects that demand precise technical craft and a strong narrative or aesthetic direction, turning complex ideas into meaningful interactive experiences.

Nima Ghazati

Hello! I’m Nima Ghazati, a 3D visualization and interactive media designer blending artistic intuition with industrial design rigor. With over five years of hands-on experience in 3D visualization, game design, and immersive environments, I bridge artistic practice with systematic gameplay research to craft engaging player experiences. My work spans large-scale architectural visualizations, animation pipelines, and Unity-based prototypes. I thrive on collaborative projects that demand precise technical craft and a strong narrative or aesthetic direction, turning complex ideas into meaningful interactive experiences.

Available to hire

Hello! I’m Nima Ghazati, a 3D visualization and interactive media designer blending artistic intuition with industrial design rigor. With over five years of hands-on experience in 3D visualization, game design, and immersive environments, I bridge artistic practice with systematic gameplay research to craft engaging player experiences.

My work spans large-scale architectural visualizations, animation pipelines, and Unity-based prototypes. I thrive on collaborative projects that demand precise technical craft and a strong narrative or aesthetic direction, turning complex ideas into meaningful interactive experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Fluent
French
Beginner
Turkish
Beginner
Persian
Fluent

Work Experience

Solo Developer at HUMA
January 1, 2026 - Present
Designed and developed a complete bullet-heaven game in Unity with layered progression, adaptive difficulty, enemy spawn architectures, upgrade trees, weapons systems, and player feedback loops to create a cohesive survival game.
Visual Designer & Web Developer at Alisa Bedding Company
January 1, 2025 - Present
Led visualization of large-scale architectural and industrial environments; integrated technical precision with artistic direction; contributed to web development.
3D Artist at Polygon / 3Dily
January 1, 2020 - January 1, 2023
Created photo-realistic renders and animations for international furniture brands; managed full visual production pipelines.

Education

Master of Arts in Game Design at Bahçeşehir University
January 1, 2023 - January 1, 2026
Bachelor of Industrial Design at Azad University, West Branch
January 1, 2019 - January 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment