I am a passionate and communicative Game Designer with good quality experience on various projects. I have been positioned on shipping both personal indie projects and AA industry titles involvement for various platforms. I have a diverse background as a designer, manager, artist, and a journalist which helps me contribute with communication, help in brand negotiating, artistic openness, good understanding of gaming communities and their responsiveness to different monetization models. As well as working on different region-dedicated versions.

Georgi Madzharov

I am a passionate and communicative Game Designer with good quality experience on various projects. I have been positioned on shipping both personal indie projects and AA industry titles involvement for various platforms. I have a diverse background as a designer, manager, artist, and a journalist which helps me contribute with communication, help in brand negotiating, artistic openness, good understanding of gaming communities and their responsiveness to different monetization models. As well as working on different region-dedicated versions.

Available to hire

I am a passionate and communicative Game Designer with good quality experience on various projects. I have been positioned on shipping both personal indie projects and AA industry titles involvement for various platforms. I have a diverse background as a designer, manager, artist, and a journalist which helps me contribute with communication, help in brand negotiating, artistic openness, good understanding of gaming communities and their responsiveness to different monetization models. As well as working on different region-dedicated versions.

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Experience Level

Expert
Intermediate

Language

Bulgarian
Fluent
English
Advanced
French
Advanced
Swedish
Intermediate

Work Experience

Game Designer at Gameloft
January 1, 2025 - Present
I worked as a Game Designer on projects like March of Empires and Disney Speedstorm, focusing on character and feature design, gameplay balance, and product IP negotiations.
Game Designer and Project Manager at Uppsala University
January 1, 2021 - January 1, 2024
During my education, I participated in multiple game projects that formed my background in management and community familiarity.
Game Design Intern at Meteor Mug
January 1, 2023 - January 1, 2024
I contributed to a prototype of a 3D rogue-like shooter adventure game focused on cooperation.
Journalist Intern in Game Production and Innovation Sphere at The Recursive
January 1, 2022 - January 1, 2023
My internship involved journalism covering positions from editor to production, including attending events, filming, and interviewing.
LEGO Technic Teaching Instructor at Robopartans Group
January 1, 2020 - January 1, 2021
Responsible for teaching robotic constructions at the elementary level and showcasing constructions publicly.

Education

Bachelor of Game Design and Project Management at Uppsala University
January 1, 2021 - January 1, 2024
Bachelor of Game Design (Exchange) at HKU (Hogeschool voor de Kunsten Utrecht)
January 1, 2023 - January 1, 2024
Bachelor of Game Design and Project Management at Uppsala University
January 1, 2021 - January 1, 2024
Bachelor of Game Design (Exchange) at HKU (Hogeschool voor de Kunsten Utrecht)
January 1, 2023 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education

Experience Level

Expert
Intermediate

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