Available to hire
Hi, I’m Nathalie, a 3D artist specializing in character animation and asset modeling for games and VFX. I enjoy bringing stylized and realistic assets to life through strong acting, body mechanics, and storytelling.
I’m detail-oriented, adaptable, and collaborative, thriving in multidisciplinary teams and clear communication to solve problems and deliver polished visuals.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Spanish; Castilian
Fluent
French
Beginner
Work Experience
Engineering Internship at Smart Soft
September 1, 2021 - December 1, 2022Conducted process analysis to identify workflow bottlenecks and propose scalable improvements. Designed a custom CRM solution, including conceptual framework, database structure, and implementation model. Produced clear technical documentation, strengthening organization and cross-team communication.
Lead Modeler & Lead Level Designer at Videogame Project: DWELLINGS
July 1, 2025 - September 1, 2025Led a multidisciplinary team of four, coordinating level design, visual narrative, and workflow organization. Designed and modeled environments using high-poly/low-poly workflows, hard surface and organic modeling. Implemented PBR textures, UV mapping, map baking, and procedural texturing for real-time performance in Unreal Engine. Supervised asset integration, ensuring visual coherence, performance stability, and artistic consistency.
Lead Animator at Short Film: The Butterfly Effect
January 1, 2025 - March 1, 2025Directed a team of three animators, defining acting guidelines, pacing, and visual style. Refined motion capture data and created hand-animated shots to achieve consistent acting and body mechanics. Collaborated with rigging teams to optimize controls and animation workflows. Contributed to hero asset and prop modeling, applying mesh optimization, PBR texturing, and map baking.
Education
Virtual Production Diploma at DAVE School
January 11, 2030 - March 3, 2026Master in 3D Character Animation (Online) at U-TAD
January 11, 2030 - March 3, 2026Bachelor in Systems Engineering and Computing at Universidad Tecnológica de Panamá
January 11, 2030 - March 3, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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