I’m a digital artist and industrial designer specializing in concept design, 3D modeling, and visual development. I help clients transform ideas into clear, compelling visuals through strong concept sketching and iterative design.
My work covers character and prop design, product concepts, and hard-surface modeling. I start with quick exploratory sketches to develop form and functionality, then refine the design into polished illustrations or 3D models depending on the project’s needs.
With experience in both artistic and technical workflows, I can support projects from early ideation to production-ready assets. I work with tools such as Photoshop, Procreate, Rhino 3D, Fusion 360, and Blender.
I enjoy collaborating closely with clients, providing regular updates and refining designs through feedback to achieve the best possible result.
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