Available to hire
I’m Kyriaki Kostrianta Fyllidis, an XR/VR Game Developer and Robotics Engineer with 10+ years of hands-on experience using Unity Engine to develop interactive 3D applications, simulations, and immersive AR/VR experiences.
I am passionate about human-computer interaction, immersive technologies, and education, with proven experience leading development teams and teaching game development and software engineering principles.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Work Experience
Freelancer at Coolis Codes
September 1, 2023 - PresentDeveloping AR/VR applications. Building immersive experiences using Unity and C#. Mentoring junior developers and contributing to project architecture and best practices.
AR/VR Instructor (Seminars) at New York College
October 1, 2023 - PresentTeaching Unity Engine and C# programming to first and second year students. Introducing Object-Oriented Programming, design patterns, and clean code practices. Training students on Git version control and collaborative development workflows. Guiding students through the creation of interactive games and real-time applications.
VR Developer Lead at Augmented Training Systems
October 1, 2021 - August 1, 2023Led the VR development team for immersive training systems. Architected and implemented large-scale VR applications for simulation and training environments. Designed interactive systems, UI frameworks, and performance optimizations for XR applications. Coordinated development pipelines and technical implementation strategies.
XR Engineer at Quanta & Qualia – Magos Gloves Project
October 1, 2020 - September 1, 2021Developed XR applications integrating haptic glove technology. Implemented interaction systems that connected hardware input with virtual environments. Contributed to the development and improvement of the Magos Gloves platform.
Software Engineer / VR Developer at PowerX.Tech
June 1, 2020 - October 1, 2020Developed VR applications and software solutions for internal and client projects. Implemented Unity systems for interactive 3D environments and simulations.
XR/VR / Game Developer at Coolis Codes
September 1, 2023 - PresentFreelance development of AR/VR applications and interactive 3D experiences.
VR Developer – Lead at Augmented Training Systems
October 1, 2021 - August 31, 2023Led the VR development team for immersive training systems; architected and implemented large-scale VR applications for simulation and training environments; designed interactive systems and UI frameworks with performance optimization.
Software Engineer / VR Developer at PowerX
June 1, 2020 - October 31, 2020Developed VR applications and software solutions for internal and client projects; implemented Unity-based interactive 3D environments and simulations.
Education
Qualifications
B Sc – Internet Engineering and Web Management
January 1, 2017 - January 1, 2020Technical High School
January 1, 2011 - January 1, 2013IELTS English Certificate
January 1, 2016 - January 1, 2016A New Era in Computing Studies
January 11, 2030 - March 5, 2026Introduction to Artificial Intelligence Techniques in Networks and Image Recognition
January 11, 2030 - March 5, 2026Preparation of Staff Selection Interview
January 1, 2015 - March 5, 2026Bachelor of Science (B.Sc.) in Internet Engineering and Web Management
January 1, 2017 - January 1, 2020Technical High School
January 1, 2011 - January 1, 2013IELTS English Certification
January 1, 2016 - March 5, 2026Industry Experience
Media & Entertainment, Software & Internet, Education, Professional Services, Gaming
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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