I'm Théo Legrand, a recently graduated Game Art master seeking a role as a 3D Artist. I earned a Master’s degree in Game Art and I'm passionate about creating immersive environments, props, and vehicles for games. I enjoy collaborating with designers and programmers to deliver polished visuals optimized for real-time engines. During my studies and freelance work I developed skills in Maya, Blender, Substance Painter, and Unreal Engine, and I have hands-on experience with VR interaction and lighting in Unreal. I'm excited to bring my creativity and technical skills to a dynamic game studio and contribute to innovative projects.

Théo Legrand

I'm Théo Legrand, a recently graduated Game Art master seeking a role as a 3D Artist. I earned a Master’s degree in Game Art and I'm passionate about creating immersive environments, props, and vehicles for games. I enjoy collaborating with designers and programmers to deliver polished visuals optimized for real-time engines. During my studies and freelance work I developed skills in Maya, Blender, Substance Painter, and Unreal Engine, and I have hands-on experience with VR interaction and lighting in Unreal. I'm excited to bring my creativity and technical skills to a dynamic game studio and contribute to innovative projects.

Available to hire

I’m Théo Legrand, a recently graduated Game Art master seeking a role as a 3D Artist. I earned a Master’s degree in Game Art and I’m passionate about creating immersive environments, props, and vehicles for games. I enjoy collaborating with designers and programmers to deliver polished visuals optimized for real-time engines.

During my studies and freelance work I developed skills in Maya, Blender, Substance Painter, and Unreal Engine, and I have hands-on experience with VR interaction and lighting in Unreal. I’m excited to bring my creativity and technical skills to a dynamic game studio and contribute to innovative projects.

See more

Language

French
Fluent
English
Advanced

Work Experience

Artist 3D Freelance at TL3D
January 1, 2024 - Present
Create props, vehicles, and weapons for game art projects; 3D modeling, texturing, and integration work for Unreal and Unity; collaboration with teams on asset pipelines and VR interactions.
3D Modeler at RCD Except - Renault 3D Commerce
January 1, 2025 - Present
Car upholstery modeling for interior assets and related visuals; prepared assets for marketing/retail pipelines.

Education

Master’s degree in Game Art at ICAN Paris
January 1, 2022 - January 1, 2024
Bachelor’s degree in Game Art and Animation at Ynov Campus Paris
January 1, 2019 - January 1, 2022

Qualifications

Driving licence
January 11, 2030 - March 6, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet