I’m an aspiring game designer currently completing my education in games design, where I’m developing both the technical and creative skills needed to thrive in the industry. Through my studies, I’ve gained experience in areas such as game mechanics, level design, narrative development, and prototyping, while also building a strong understanding of player experience and interactive storytelling. Alongside my coursework, I’m actively creating and refining a portfolio that showcases my projects, from early concepts to fully realised playable experiences. I’m passionate about crafting engaging worlds and meaningful gameplay, and I’m eager to contribute fresh ideas, collaborative energy, and a player-focused mindset to the evolving games industry.
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