Available to hire
I am a highly experienced and accomplished lead environment artist with a proven track record of creating and managing high-quality art assets for video games. I specialize in art outsourcing, pipeline development, and training. Skilled in 3D modeling, lighting, and world-building, with a strong focus on optimizing performance without sacrificing visual fidelity.
I am passionate about pushing creative boundaries and delivering compelling environments that enhance player experience. I have led cross-functional teams, trained new hires, and collaborated with global studios to ensure cohesive art assets across multiple titles.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Work Experience
Sr. Game Artist at Sands Digital Services
January 1, 2025 - December 31, 2025Key subject matter expert in 3D game asset and environment creation. Improved art created by the team through review and feedback, created exact replicas of real-world sets and expanded sets in 3D. Created a 22,000-seat soccer stadium for a background in an online casino game. Created an exact, game-ready replica of a real-world set using photogrammetry and gaussian splatting. Reviewed work of and answered questions for a 12-person art team.
Instructor at CG Masters Academy
January 1, 2024 - December 31, 2025Instructed and mentored students through coursework and taught the fundamentals of Unreal Engine 5, including specialized topics identified as areas of improvement for each class. Instructed roughly 30 students over 3 classes for 6 weeks each. Recorded nearly 200 training and feedback videos for students. Provided individual mentorship as requested.
Lead Environment Artist at Sony Interactive Entertainment
January 1, 2014 - December 31, 2024Advanced from an entry-level artist to a lead environment artist specialized in creating and overseeing a global network of internal and external teams through the artistic creation of various video game environments. Created and provided feedback on thousands of art assets, both to internal teams and external vendor teams from around the world. Developed standardized training curriculum and videos that improved the skills of over 50 internal new hires. Traveled internationally to provide in-person training and guidance to art outsourcing teams and studios.
Scan Artist at Sony Interactive Entertainment
January 1, 2014 - December 31, 2015Worked with scan data of professional athletes and famous actors and contributed to bringing in their likeness into multiple games, enabling on-time releases. Retopologized scanned facial data of over a hundred baseball players to create high-quality, low-poly 3D models for use in video game characters in the MLB The Show franchise. Matched scanned facial expressions to blend shapes and facial animation systems for God of War and Uncharted 4.
Intern at Sony Online Entertainment
January 1, 2014 - December 31, 2014Created assets and textures for an upcoming release on the EverQuest series. Conceptualized and designed a section of an environment, built assets from other artists' concepts, modeled, UV mapped, and textured multiple assets for 3 different environments in addition to in-game item sales.
Gunner's Mate at US Navy
January 1, 2009 - December 31, 2012Gunner's Mate on a guided missile cruiser, leading a team in the operation and maintenance of missile launching systems. Trained over 300 crew members in small arms qualifications. Received a letter of commendation upon departure.
Education
Bachelor of Science (BS), Game Art and Design at The Art Institute of California San Diego
January 1, 2012 - January 1, 2014Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Hire a Art Director
We have the best art director experts on Twine. Hire a art director in Las Vegas today.