I am an experienced 3D artist specializing in hard surface and environment assets for real-time applications. I design modular systems, optimize textures and meshes, and focus on clean, efficient production workflows to support VR and web-based rendering. I am passionate about collaboration, clear visual communication, and turning complex ideas into believable, visually striking worlds through thoughtful texture, lighting, and composition.

Antonio Sandoval

I am an experienced 3D artist specializing in hard surface and environment assets for real-time applications. I design modular systems, optimize textures and meshes, and focus on clean, efficient production workflows to support VR and web-based rendering. I am passionate about collaboration, clear visual communication, and turning complex ideas into believable, visually striking worlds through thoughtful texture, lighting, and composition.

Available to hire

I am an experienced 3D artist specializing in hard surface and environment assets for real-time applications. I design modular systems, optimize textures and meshes, and focus on clean, efficient production workflows to support VR and web-based rendering.

I am passionate about collaboration, clear visual communication, and turning complex ideas into believable, visually striking worlds through thoughtful texture, lighting, and composition.

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Language

English
Advanced
Spanish; Castilian
Advanced

Work Experience

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Education

Bachelor's Degree at UPMH
January 11, 2030 - March 7, 2026

Qualifications

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Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education