I am a multimedia artist who combines an artistic perspective with technology, focused on producing creative solutions. With my expertise in Houdini, I design large-scale VFX shows for digital exhibitions and events, creating powerful visual experiences tailored to specific venues. Additionally, as a CG artist and 3D generalist, I develop 3D content for social media and publishing. With my disciplined production approach and aesthetic-focused methodology, I can add compelling, high-quality visual value to your projects.

I am a multimedia artist who combines an artistic perspective with technology, focused on producing creative solutions. With my expertise in Houdini, I design large-scale VFX shows for digital exhibitions and events, creating powerful visual experiences tailored to specific venues. Additionally, as a CG artist and 3D generalist, I develop 3D content for social media and publishing. With my disciplined production approach and aesthetic-focused methodology, I can add compelling, high-quality visual value to your projects.

Available to hire

I am a multimedia artist who combines an artistic perspective with technology, focused on producing creative solutions. With my expertise in Houdini, I design large-scale VFX shows for digital exhibitions and events, creating powerful visual experiences tailored to specific venues.

Additionally, as a CG artist and 3D generalist, I develop 3D content for social media and publishing. With my disciplined production approach and aesthetic-focused methodology, I can add compelling, high-quality visual value to your projects.

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Language

English
Advanced
Turkish
Fluent
Japanese
Intermediate

Work Experience

Team Lead, Virtual Anatomy VR Application at PIVR Health Technologies
February 1, 2023 - January 1, 2024
Managed creative processes and production of environmental designs and visual effects, ensuring high-quality results.
VFX Artist at Motion Craft Studio
July 1, 2023 - October 1, 2023
Learned from master Houdini artists; contributed to high-profile productions; collaborated with renowned figures including director Henry Scholfield and creative director Julian van Mil.
Visual Artist at Kiwina Production
February 1, 2021 - January 1, 2023
Created stage visuals for music events and designed digital content for art exhibitions; contributed to short films and music videos.
3D Generalist at Cermodern & Reotek
January 1, 2021 - January 1, 2023
Worked as a 3D Generalist in Ankara, creating stage visuals for music events and digital content for art exhibitions.
VFX Supervisor at Cermodern
June 1, 2024 - January 1, 2025
Oversaw VFX for digital immersive exhibition projects at Ankara's leading galleries, collaborating with Reotek.
Team Leader at PiVR Health Technologies
February 1, 2023 - January 1, 2024
Managed creative processes and production of environmental designs and visual effects for VR headset applications; collaborated with specialists to accurately depict human anatomy within virtual experiences.
3D Generalist Team Leader at PiVR Health Technologies
July 1, 2023 - October 1, 2023
Led a 3D generalist team, overseeing creation of 3D content for immersive VR experiences.
VFX Artist at Motion Craft Studio
February 1, 2024 - May 1, 2024
Worked as a VFX artist, learning from Houdini masters Emre Bayar and Kadir Sener; contributed to high-profile productions and collaborated with renowned directors and creatives.
VFX Supervisor at Illusionist
June 1, 2024 - January 1, 2025
Served as VFX supervisor on digital immersive exhibition projects realized through collaboration between Cer Modern (Ankara) and Reotek; delivering compelling and engaging digital experiences by leading creative and technical aspects of visual effects.

Education

Bachelor's degree in Radio and Television Programming at Gazi University
January 11, 2030 - March 9, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Education