Available to hire
I’m Ola Hamdy, a UX/UI designer with over a decade of experience turning complex user needs into intuitive, data-driven digital experiences for SaaS platforms and e-commerce applications.
I lead end-to-end design processes, build scalable design systems, and collaborate closely with cross-functional teams in fast-paced Agile environments to deliver engaging, accessible products.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
Arabic
Fluent
English
Advanced
Spanish; Castilian
Intermediate
Work Experience
Senior UX/UI Designer at Imperium Craft
December 1, 2025 - PresentDesign and build user interfaces for a mobile fantasy game, including menus, reward screens, mail systems, and HUD elements. Create game-ready UI assets such as icons, buttons, panels, popups, and badges with a consistent visual style. Use Figma to create reusable components, UI systems, and style guidelines. Design enemy, boost, and resource icons optimized for clarity and readability at small sizes. Define visual hierarchy, states, and interactions to improve usability and player flow. Design polished empty states and system messages that feel engaging and intuitive. Collaborate with developers to ensure UI feasibility, consistency, and smooth in-game integration. Built and maintained scalable design systems that enhance product consistency and reduce design and development time across teams.
Senior UX/UI Designer at Ibtikar Technology
July 1, 2013 - September 30, 2021Own the UI/UX design for key product features, manage design process from concept to hand-off. Create core design deliverables, including user flows, wireframes, high-fidelity mockups, and interactive prototypes using Figma to communicate solutions effectively. Designed intuitive, visually consistent, and accessible user interfaces, contributing to the team's design system. Collaborated effectively with Product Managers and Engineers in an agile environment, applying practical HTML/CSS/JS knowledge to ensure feasible implementations. Presented design work and rationale clearly to team members and stakeholders, incorporating feedback into design iterations. Mentored team members and contributed to design system governance.
Junior UX/UI Designer at Zyban, Egypt
February 1, 2013 - July 31, 2013Core UI/UX: User Research (Interviews, Surveys, Usability Testing, Contextual Inquiry, Card Sorting), Persona Development, Journey Mapping, Information Architecture, Wireframing, Interaction Design, Prototyping (Low & High Fidelity), Visual UI Design, Mobile & Web Design, Accessibility.
Education
B.S. Electrical Engineering at Faculty of Engineering, Alexandria University, Egypt
January 1, 2005 - January 1, 2010Qualifications
Building Design System in Figma from Scratch
September 1, 2025 - March 12, 2026Design Systems: How to Craft Successful Components
May 1, 2025 - March 12, 2026AI for Designers
May 1, 2025 - March 12, 2026Foundations of User Experience Design
November 1, 2024 - March 12, 2026Industry Experience
Software & Internet, Gaming, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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