Available to hire
Hi, I’m Tan George, a Senior Animator with 10 years of experience in film and game production. I specialize in character acting and performance, bringing characters to life with believable movements and nuanced emotions.
I’m open to freelance opportunities to contribute expressive animation and storytelling to cinematic and interactive projects, collaborating with cross-disciplinary teams to translate story and emotion into compelling performances.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Chinese
Fluent
Work Experience
Senior animator at Dynamite games
May 16, 2023 - Present10years experiences in animation industry. Mainly focus on 3D, sometime helping out with 2D animation like spine and after effect too.
Senior Animator at Dynamite Games
May 1, 2022 - PresentCreated 3D cinematic storyboard and character Animation for promotional videos using Autodesk Maya and After Effects. Produced 2D logos Animations and Motion Graphics using Cocos Creator, After Effects and Spine 2D. Developed In Game Animations for characters and UI elements using Cocos Creator and Spine 2D. Mentored junior animators and Interns, also contributed to internal animation guidelines.
3D Animator at Sparky Animation
June 1, 2016 - May 1, 20223D Character Animation for films in Autodesk Maya.
Education
Diploma, 3D Character Animation at CG Protégè
January 11, 2030 - March 16, 2026Diploma, 3D Character Animation at CG Protégè
November 30, 0002 - March 16, 2026Diploma, 3D Character Animation at CG Protégè
January 11, 2030 - March 21, 2026Qualifications
10 years of professional experience in character animation for film and game productions.
January 11, 2030 - March 16, 2026Strong expertise in character acting, performance, and body mechanics.
January 11, 2030 - March 16, 2026Experience collaborating with cross disciplinary teams including designers, riggers, and technical artists.
January 11, 2030 - March 16, 2026Ability to translate story and emotion into believable character performances.
January 11, 2030 - March 16, 2026Experience mentoring junior animators and developing internal animation guides.
January 11, 2030 - March 16, 2026Efficient animator able to deliver high quality animation in fast paced production environments.
January 11, 2030 - March 16, 202610 years of professional experience in character animation for film and game productions
January 11, 2030 - March 21, 2026Strong expertise in character acting, performance, and body mechanics
January 11, 2030 - March 21, 2026Experience collaborating with cross disciplinary teams including designers, riggers, and technical artists
January 11, 2030 - March 21, 2026Ability to translate story and emotion into believable character performances
January 11, 2030 - March 21, 2026Experience mentoring junior animators and developing internal animation guides
January 11, 2030 - March 21, 2026Efficient animator able to deliver high quality animation in fast paced production environments
January 11, 2030 - March 21, 2026Industry Experience
Gaming, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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