Hi, I'm Carlos Martínez. I'm a 3D CG technician and designer focused on immersive architectural visualization. I combine Blender, 3ds Max and Unreal Engine with practical lighting and composition to create realistic 3D environments that tell a story. I enjoy collaborating with teams to speed up concept development and elevate visual quality. I work freelance and in studio settings, always exploring new tools and techniques to deliver compelling visuals.

Carlos Martínez

Hi, I'm Carlos Martínez. I'm a 3D CG technician and designer focused on immersive architectural visualization. I combine Blender, 3ds Max and Unreal Engine with practical lighting and composition to create realistic 3D environments that tell a story. I enjoy collaborating with teams to speed up concept development and elevate visual quality. I work freelance and in studio settings, always exploring new tools and techniques to deliver compelling visuals.

Available to hire

Hi, I’m Carlos Martínez. I’m a 3D CG technician and designer focused on immersive architectural visualization. I combine Blender, 3ds Max and Unreal Engine with practical lighting and composition to create realistic 3D environments that tell a story.

I enjoy collaborating with teams to speed up concept development and elevate visual quality. I work freelance and in studio settings, always exploring new tools and techniques to deliver compelling visuals.

See more

Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

Add your work experience history here.

Education

Add your educational history here.

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Real Estate & Construction, Software & Internet