Hi, I’m Alejandro Nicolás Biga, a software developer with extensive experience in game development, backend development, and AI automation. I co-founded a video game studio and work under Agile methodologies (Scrum and Kanban). I specialize in Unity, C#, JavaScript, Python, SQL, API integration, and automation tools like RPA, n8n and Make. I deliver theoretical and practical classes in video game production, software development, and Agile methodologies, and I mentor students in Unity programming, game optimization, and 3D modeling. I enjoy turning great ideas into scalable software and AI-powered solutions, and I advocate for teams to adopt agile practices to ship high-quality products.

Alejandro Nicolas Biga

Hi, I’m Alejandro Nicolás Biga, a software developer with extensive experience in game development, backend development, and AI automation. I co-founded a video game studio and work under Agile methodologies (Scrum and Kanban). I specialize in Unity, C#, JavaScript, Python, SQL, API integration, and automation tools like RPA, n8n and Make. I deliver theoretical and practical classes in video game production, software development, and Agile methodologies, and I mentor students in Unity programming, game optimization, and 3D modeling. I enjoy turning great ideas into scalable software and AI-powered solutions, and I advocate for teams to adopt agile practices to ship high-quality products.

Available to hire

Hi, I’m Alejandro Nicolás Biga, a software developer with extensive experience in game development, backend development, and AI automation. I co-founded a video game studio and work under Agile methodologies (Scrum and Kanban). I specialize in Unity, C#, JavaScript, Python, SQL, API integration, and automation tools like RPA, n8n and Make.

I deliver theoretical and practical classes in video game production, software development, and Agile methodologies, and I mentor students in Unity programming, game optimization, and 3D modeling. I enjoy turning great ideas into scalable software and AI-powered solutions, and I advocate for teams to adopt agile practices to ship high-quality products.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Work Experience

University Professor at Universidad Abierta Interamericana (UAI)
July 1, 2022 - February 1, 2026
Taught Unity development and production pipelines to classes of 40+ students; introduced Agile methodologies (Scrum/Kanban); trained in 3D modeling basics; guided student teams from concept to playable prototype; developed and shipped a Unity/C# game on Steam with 1,000+ downloads and 90+ peak concurrent players; managed Steam publishing pipeline and Git-based workflows.
Programmer & Co-Founder at Carpino Studio
May 1, 2025 - February 1, 2026
Co-founded the studio and led development efforts for Unity-based tools, VR simulations, and gameplay programming; coordinated Agile workflows and version control.
VR Simulator Developer at Radius Rocket
January 1, 2026 - February 1, 2026
Developed VR simulator with DOTS/C# skills; implemented core gameplay systems; optimized rendering (LOD, occlusion culling, billboarding); reduced CPU bottlenecks using Burst Compiler + Job System for high-performance real-time experiences; contributed to Steam publishing workflow.
Professor at Universidad Abierta Interamericana (UAI)
July 1, 2025 - February 28, 2026
Professor of IT and AI Development, delivering theoretical and practical coursework and overseeing student projects within Advanced IT and AI domains.
AI Automation Specialist at Digital Bee (Freelance)
January 1, 2025 - April 30, 2025
Developed and implemented AI automation solutions, integrated APIs and external systems, automated customer service processes and administrative tasks, and designed customized automation solutions for companies.
IT Support and Maintenance Technician at Self-Employed
April 1, 2020 - December 31, 2022
Installation and configuration of operating systems, on-site and remote technical support, technology inventory management, and IT infrastructure consulting.

Education

Bachelor's Degree in Video Game Production and 3D Simulation at Universidad Abierta Interamericana (UAI)
March 1, 2022 - May 1, 2025
MySQL Specialist - Relational databases and backend development at Udemy
April 1, 2020 - December 1, 2020
Bachelor's Degree in Video Game and Simulator Production at Universidad Abierta Interamericana (UAI)
January 11, 2030 - March 23, 2026

Qualifications

Udemy MySQL Specialist - Relational databases and backend development
April 1, 2020 - December 1, 2020
Specialization: Video Game Development, 3D Simulation Software Production
January 11, 2030 - March 23, 2026
Udemy Course — Professional MySQL Advanced queries and data analysis
April 1, 2020 - March 23, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services