ZZ

Zak Zakharia

Available to hire

Creative and detail-oriented Game Designer with 5+ years of experience designing and refining games in Unreal Engine and Unity.

About

Creative and detail-oriented Game Designer with 5+ years of experience designing and refining games in Unreal Engine and Unity. Skilled in level design, AI systems, scripting (C#/C++), and collaborative development workflows using Jira, Perforce, and Confluence. Shipped a Steam title (Harbinger: The Last Lights) and developed multiple portfolio projects showcasing innovation in gameplay and user experience. Recognized for academic excellence, leadership, and team collaboration. Passionate about creating immersive and engaging interactive worlds.

  • 12 years' experience
  • Joined March 2026

Languages

  • EnglishFluent
  • Spanish; CastilianIntermediate
  • ArabicIntermediate

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Education
  • Professional Services

Work experience· 4 roles

Lead Designer · Celestial Swords Project (Academic & Portfolio IV) / Full Sail UniversityJan 2017 – Dec 2022 · 6 yrs

Lead designer directing gameplay systems and design documentation; contributed to portfolio development and received recognition for academic excellence.

Freelance Game Designer · Self-Employed (Remote)Jan 2017 – Present · 9 yrs 11 mos

Co-developed and shipped Harbinger: The Last Lights on Steam; designed hazards, AI behaviors, and level progression; built Scraps in Unity; developed King's Fortune with a full GDD; applied agile workflows; created C# and C++ scripts.

Security Supervisor · Star Protection Agency / Weiser SecurityJan 2017 – Present · 9 yrs 11 mos

Managed surveillance systems, incident reporting, and emergency response while leading on-site security staff.

Sales Consultant · Best BuyJan 2014 – Jan 2017 · 3 yrs 1 mo

Education

B.S. in Game Design · Full Sail University2030 – 2022
A.S. in Computer Science · San Jacinto College North2030 – 2012

Certifications and awards

Level Design2030 – 2026
C++ Scripting2030 – 2026
C# Scripting2030 – 2026

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