Hi, I'm Leslie Kim, a multidisciplinary 3D artist based in Seoul. I specialize in modeling, texturing, shading, and lookdev for characters, props, and environments, with hands-on experience in Unity, Unreal, and industry-standard tools. I've contributed to contemporary art installations, TV/film backgrounds, and VR/AR projects, delivering polished assets on tight deadlines. I love turning concept art into tangible visuals and exploring AI-assisted workflows to push creative boundaries.

Leslie Yeon-Gyeong Kim

Hi, I'm Leslie Kim, a multidisciplinary 3D artist based in Seoul. I specialize in modeling, texturing, shading, and lookdev for characters, props, and environments, with hands-on experience in Unity, Unreal, and industry-standard tools. I've contributed to contemporary art installations, TV/film backgrounds, and VR/AR projects, delivering polished assets on tight deadlines. I love turning concept art into tangible visuals and exploring AI-assisted workflows to push creative boundaries.

Available to hire

Hi, I’m Leslie Kim, a multidisciplinary 3D artist based in Seoul. I specialize in modeling, texturing, shading, and lookdev for characters, props, and environments, with hands-on experience in Unity, Unreal, and industry-standard tools.

I’ve contributed to contemporary art installations, TV/film backgrounds, and VR/AR projects, delivering polished assets on tight deadlines. I love turning concept art into tangible visuals and exploring AI-assisted workflows to push creative boundaries.

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Language

Korean
Fluent
English
Advanced

Work Experience

Program Coordinator at OECD Korea Policy Centre
March 1, 2011 - December 1, 2017
Planned and arranged international meetings and other events, handled administration and budgeting, built and managed websites, and produced PR contents such as PR videos and brochures.
3D Artist / Modeller (Background) at TVNZ
January 1, 2021 - December 1, 2021
Matariki Awards 2021 project: modeled 2 kinds of fish and 2 kinds of birds for the TV show background using Unreal Engine.
3D Artist (Modelling, LookDev) at Yukfoo Animation
January 1, 2022 - December 31, 2022
Modelling and look development for three main characters from concept art; product lighting setup for a commercial in V-Ray.
3D Artist / Sculptor at Tang Contemporary Art Seoul
January 1, 2023 - December 31, 2024
3D sculpting from concept artworks for artworks and exhibition materials.
3D Artist / LookDev at DUG PHX
January 1, 2025 - December 31, 2026
Real VR Fishing project: concept art with AI, modelling and look development for characters and props in Unity.
3D Artist / Modeler at TVNZ - Matariki Awards 2021
January 1, 2021 - December 31, 2021
Modelling 2 kinds of fish, 2 kinds of birds for the TV show’s background in Unreal Engine.
3D Sculptor / Lookdev at Tang Contemporary Art Seoul
January 1, 2023 - December 31, 2024
3D Sculpting from concept arts; lookdev.
Modeller / Lookdev at Ukfoo Animation
January 1, 2022 - December 31, 2022
Modelling, Lookdev for 3 main characters from concept arts; product; light setup for commercial in Vray.
Concept Artist / 3D Artist at DUG PHX
January 1, 2025 - December 31, 2026
Real VR Fishing: Concept art with AI, modelling and lookdev; characters, props in Unity.

Education

Bachelor of Media at Ajou University
March 1, 2003 - August 1, 2008
Bachelor of Art and Design at 3D Asset Media Design School, New Zealand
February 1, 2018 - May 1, 2021
Certificate at CG5 academy
February 1, 2022 - August 1, 2024
Bachelor of Media at Ajou University
March 1, 2003 - August 1, 2008
Bachelor of Art and Design at 3D Asset Media Design School , New Zealand
February 1, 2018 - May 1, 2021
Diploma in 3D Asset Design at CG5 Academy
February 1, 2022 - August 1, 2024

Qualifications

Diploma in 3D Asset Design
February 1, 2022 - August 1, 2024

Industry Experience

Media & Entertainment, Software & Internet, Education, Non-Profit Organization, Government, Professional Services, Other