Available to hire
I am a narrative designer and game writer focused on consequence-driven storytelling and player responsibility expressed through action and progression rather than explicit choice systems. I specialize in morally uncomfortable narratives, irreversible outcomes, and story structures where meaning emerges from what the player does, not what they select.
I have developed original IPs and speculative sequel concepts with strong thematic focus, grounded dialogue, and narratives built around inevitability, loss, and delayed consequence.
Experience Level
Language
Uzbek
Fluent
Russian
Advanced
English
Advanced
Work Experience
Independent Narrative Designer & Writer at Self-employed
January 1, 2024 - PresentDeveloped multiple original narrative concepts and full story pitches; wrote mission scripts, dialogue scenes, and structured narrative outlines; designed narratives where player action carries thematic weight without explicit moral choice systems; refined narrative structure to strengthen emotional and thematic coherence
Education
Qualifications
Self-taught Narrative Design
January 1, 2024 - March 16, 2026Self-taught Narrative Design
January 1, 2024 - March 16, 2026Industry Experience
Gaming, Media & Entertainment
Experience Level
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