I'm an HCI Master's student at ASU with 3+ years of experience... from EV dashboards -> VR training systems -> LLM-powered chatbots. I bring both the research side and visual craft.

Bhairavi Jangale

I'm an HCI Master's student at ASU with 3+ years of experience... from EV dashboards -> VR training systems -> LLM-powered chatbots. I bring both the research side and visual craft.

Available to hire

I’m an HCI Master’s student at ASU with 3+ years of experience… from EV dashboards -> VR training systems -> LLM-powered chatbots. I bring both the research side and visual craft.

Work Experience

Graphic and Motion Assistant at EdPlus – Arizona State University
August 1, 2025 - Present
Produce motion graphics and video assets in After Effects to drive engagement across ASU Online. Collaborate with UI/UX engineers to optimize website layouts, interactive elements, improving usability, accessibility, and brand consistency across EdPlus online experiences. Operate within Agile workflows across cross-functional design and marketing teams; automate Figma → After Effects workflows.
Research Assistant at HiMER Lab – Arizona State University
January 1, 2025 - Present
Developed commercial fishing safety VR training interface in Unreal Engine (UMG, OpenXR) with 3D spatial UI, gesture-based interaction & virtual instructor, integrated with Meta Quest 3. Bridged 2D and spatial design, building wireframes and interactive prototypes in Figma, then translating them into 3D environments and spatial UI in Unreal Engine & Blender. Engineered an LLM-driven AI instructor (Avatar) with live voice, facial animation & lip sync for guided VR training. Applied UCD/HCI: personas, task flows, heuristic evaluation, think-aloud, SUS/UEQ metrics to optimize VR usability & UX. Conducted usability testing comparing instructor-guided vs. self-directed VR training, quantifying task efficiency and learning outcome differences.
3D Animator at Parallel Learning, Pune, IN
December 1, 2023 - November 1, 2024
Designed 2D/3D animations, motion graphics, and UI animations using Blender, Figma, Adobe Suite to deliver engaging visual storytelling and micro-interaction design. Developed automotive and product animations for Mahindra, JCB, Adient, Reliance using PBR pipeline, and real-time visualization, ensuring client alignment and brand consistency. Integrated AI assisted tools to streamline the Adobe Illustrator → After Effects → Blender pipeline; increased efficiency by ~20%. Executed UV mapping, texture baking, and lighting setups for photoreal visuals in advertising and gaming assets. Managed end-to-end projects using Agile in Jira and cross-functional collaboration to meet client requirements & timelines.
UI/UX Intern at Shree Media, Pune, IN
April 1, 2022 - October 1, 2022
Built UI components library and high-fidelity prototypes in Figma for web and mobile (iOS/Android) applications, ensuring design system compliance and improved usability. Delivered WCAG-compliant interfaces in collaboration with product and dev teams, translating business requirements into accessible, user-centered designs. Conducted user research and usability testing on iOS and Android to optimize task flows, navigation, and interaction patterns.
Graphic Design Intern at Digipplus, Remote, IN
September 1, 2021 - November 1, 2021
Designed user-centered promotional materials using Figma, A/B testing, and data-driven design to increase marketing efforts. Designed responsive, accessible gym website from wireframes to final UI, collaborating with developers for client delivery. Produced mobile app UI prototype with user flows and interactive components, reducing TCT by 25% during usability testing.

Education

Master's in Human-Computer Interaction at Arizona State University
August 1, 2006 - March 16, 2026
Master's in Design Animation at MAHGU International School of Design
January 11, 2030 - June 1, 2023
Bachelor's in Information Technology at Savitribai Phule Pune University
January 11, 2030 - July 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet, Gaming