_Website not available. Sign in: https://www.twine.net/signup_ I’m Urszula Uścinowicz, a UI/UX designer based in Warsaw with a track record collaborating with UX/UI and development teams, managing tasks, and supporting QA and MVP iterations. I’m focused on organization, cross-team communication, and timely delivery, and I’m actively pursuing a User Interface Designer role to broaden my impact beyond design. I enjoy turning ideas into clear, delightful interfaces and workflows that help teams move fast and ship value.

Urszula Uścinowicz

_Website not available. Sign in: https://www.twine.net/signup_ I’m Urszula Uścinowicz, a UI/UX designer based in Warsaw with a track record collaborating with UX/UI and development teams, managing tasks, and supporting QA and MVP iterations. I’m focused on organization, cross-team communication, and timely delivery, and I’m actively pursuing a User Interface Designer role to broaden my impact beyond design. I enjoy turning ideas into clear, delightful interfaces and workflows that help teams move fast and ship value.

Available to hire

Website not available. Sign in: https://www.twine.net/signup

I’m Urszula Uścinowicz, a UI/UX designer based in Warsaw with a track record collaborating with UX/UI and development teams, managing tasks, and supporting QA and MVP iterations. I’m focused on organization, cross-team communication, and timely delivery, and I’m actively pursuing a User Interface Designer role to broaden my impact beyond design. I enjoy turning ideas into clear, delightful interfaces and workflows that help teams move fast and ship value.

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Experience Level

Language

Polish
Fluent
English
Fluent

Work Experience

Lead / Level and Environmental Designer at Triple Espresso
January 1, 2022 - Present
Led and coordinated the Technical Level Design Department, managed workload and priorities, and ensured timely delivery of milestones. Managed task tracking and Kanban workflow in Jira, maintaining visibility of progress and dependencies. Collaborated cross-functionally with developers, designers, and QA to align scope, implementation, and optimization. Designed and tested gameplay mechanics with iterative feedback and debugging (including basic C# scripting). Created and maintained project documentation in Confluence (English) and onboarded new team members.
Designer / Interactive Features at Sim Factor
August 1, 2021 - December 1, 2022
Delivered interactive features within an Agile workflow, collaborating with design and development teams. Conducted testing and iterative improvements to support project quality and performance. Tools & Technologies: Unity, Blender, Substance Painter, MSTeams, Agile.

Education

UX/UI Mastermind Programme at PJATK Warsaw
January 11, 2030 - July 1, 2021
Environmental Engineering at University of Life Sciences, Warsaw
January 11, 2030 - July 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services