Kailee Brenner
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I’m a 3D artist. I graduated with a B.F.A. in Animation from the Massachusetts College of Art and Design, focusing on 3D, and ever since, I’ve been chasing the intersection of creativity, problem-solving, and purpose. Despite my disability I was able to graduate with honors which I am very proud of.
During my CAD internship at Grand Light, I digitally modeled historic pieces for restoration and created animations showing their assembly—bridging the gap between art and functionality. In college, one of my favorite experiences was in a class called Toys for Elephants, where we designed enrichment items for real animals with real challenges. My team’s design had to be accessible for an elephant with a physical disability, durable enough to withstand 700 pounds of trunk-powered force, and easy for zookeepers to maintain. I modeled and animated our prototype, and you can see the full breakdown featured in my animation demo reel.
The programs I use the most are Autodesk Maya, Blender, ZBrush, and Substance Painter; for 3D and Spine, ToonBoom, Aftereffects and Premiere for 2D. In my free time I like to design and 3D print items using a Bambu printer, combining creativity with technical precision. My favorite part of this is troubleshooting, and making prototypes.
Whether working independently or collaborating with a team, I bring energy, curiosity, and a drive to keep pushing the limits of what’s possible.
Thank you for taking the time to review my work. I’d love the opportunity to contribute to your team and bring thoughtful, engaging ideas to life.
Warmly,
Kailee Brenner
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