Available to hire
Hi, I’m Christopher Fletes, a Creative Production Designer and Illustrator with 8+ years of experience in print production, vector art development, branding, and digital media. I love turning client concepts into production-ready artwork, using Adobe Creative Suite and UI/UX asset creation to deliver polished results across print, digital, and physical formats.
I’m a collaborative problem-solver who thrives in fast-paced production environments, enjoys crafting branding and packaging, and takes pride in translating concepts from concept through final production. When not designing, I enjoy photography and helping teams streamline workflows.
Experience Level
Language
English
Fluent
Spanish; Castilian
Intermediate
Work Experience
Graphic Designer / Engraver at Napa Valley Engraving
January 1, 2025 - November 1, 2025Created and optimized vector artwork for laser production (CO2, UV, Fiber, Diode systems); developed client proofs and secured production approvals; converted raster artwork into production-ready vector files; managed full design-to-production workflow; provided bilingual client consultations (English / Spanish).
Marketing / Graphics / Sales at RIP-TIE Inc.
August 1, 2021 - November 1, 2022Created branding material for local ads and facilities; produced product photography for sales catalogs and ads; created and received infographics/paper instructions for each product; prepared proofs/approvals for client custom products (screen printing / product development).
Graphic Designer at California Etching
February 1, 2018 - August 1, 2021Designed persistent layouts for wine bottle labels and etched glassware; managed client/company owner relationships from start to finish of projects; converted hand drawings and JPEG artwork into scalable vector files; managed client projects from concept through final production; produced product photography and post-production edits; oversaw multi-project production schedules; provided bilingual assistance from coworkers to clients.
Software Tester / Graphic Artist at Pelagic Pressure Systems
February 1, 2018 - August 1, 2021QA tested various diving devices (simulations); managed all company art assets (updated and created); built the UX/UI for their Drive tracker software; developed the first drive-logging mobile app.
Education
B.S. in Media Arts / Animation at The Art Institute of California, San Francisco
July 1, 2004 - December 1, 2008Qualifications
Industry Experience
Media & Entertainment, Professional Services
Experience Level
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