My name is Sergey, and I am a Character Animator with over 3 years of experience.
Throughout my career, I have participated in various major projects, maintaining a focus on high-quality character performance. My portfolio includes diverse work for PlayStation (Sphere L.A.), World of Tanks, and PUMA. I also have experience in full-cycle character development, from rigging to final polish, ensuring every movement serves the character’s personality.
My key skills and experience:
Character Performance: I focus on timing, weight, and emotional appeal to make characters truly come to life.
Tools: Primary stack — Maya, Unreal Engine, and Motion Builder. I am comfortable working with both stylized and realistic movements.
Technical Versatility: I perform tasks as an animator, rigger, and cinematic artist, which helps me understand the full production pipeline.
Languages: I currently have B2 English and B1 Polish, and I’m always looking to improve.
I am used to working in creative teams and always hit my deadlines. I would be very happy to receive your feedback and discuss how I can contribute to the wonderful stories you are telling at Lightcatcher Media!
My Showreel: Website not available. Sign in: https://www.twine.net/signup
Have a great day!
Best regards,
Sergey Nekrashevich
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