I am a passionate Computer Engineering graduate from Çankaya University, specializing in VR/AR development with Unreal Engine. My fascination with technology has been a driving force throughout my academic and professional journey. I thrive in collaborative environments, where I actively contribute my enthusiasm and creativity to every project. My commitment to excellence and a results-oriented approach helps me tackle challenges with resilience. I am keen on research and continuously seek to broaden my knowledge, staying abreast of the latest advancements in technology, particularly VR/AR development for training and maintenance applications in Unreal Engine using coding, Blueprints, and C++.

Atakan Goknar

I am a passionate Computer Engineering graduate from Çankaya University, specializing in VR/AR development with Unreal Engine. My fascination with technology has been a driving force throughout my academic and professional journey. I thrive in collaborative environments, where I actively contribute my enthusiasm and creativity to every project. My commitment to excellence and a results-oriented approach helps me tackle challenges with resilience. I am keen on research and continuously seek to broaden my knowledge, staying abreast of the latest advancements in technology, particularly VR/AR development for training and maintenance applications in Unreal Engine using coding, Blueprints, and C++.

Available to hire

I am a passionate Computer Engineering graduate from Çankaya University, specializing in VR/AR development with Unreal Engine.

My fascination with technology has been a driving force throughout my academic and professional journey. I thrive in collaborative environments, where I actively contribute my enthusiasm and creativity to every project. My commitment to excellence and a results-oriented approach helps me tackle challenges with resilience. I am keen on research and continuously seek to broaden my knowledge, staying abreast of the latest advancements in technology, particularly VR/AR development for training and maintenance applications in Unreal Engine using coding, Blueprints, and C++.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Turkish
Fluent
English
Advanced

Work Experience

Software Engineer at BİTES - Defence & Aerospace Technologies
September 1, 2023 - March 1, 2024
Contributed to VR/AR development projects using Unreal Engine; worked with C++, C#, and Java; supported asset creation and integration for immersive experiences.
Computer Engineer Intern at Bayındır Hospital DTT Office
January 1, 2022 - Present
Led an RPA-based data management initiative to enable real-time trend detection and anomaly identification in hospital data; built a no-code data analysis framework to empower clinicians.
Computer Engineer Intern at ISSD Integrated Systems & System Design
January 1, 2021 - Present
Spearheaded the implementation of smart traffic simulations across urban landscapes, engineering a framework that integrated with existing infrastructure and activated intelligent traffic management.

Education

Bachelor's Degree in Computer Engineering at Çankaya University
January 1, 2017 - January 1, 2023
3D Animation & VFX at Vancouver Film School
January 1, 2025 - December 1, 2025
Bachelor's Degree at Çankaya University
January 1, 2017 - January 1, 2023

Qualifications

Adobe Illustrator Certificate
January 11, 2030 - March 23, 2026
Driving License - Class B
January 11, 2030 - March 23, 2026
Adobe Illustrator
January 11, 2030 - March 23, 2026
Driving License B Class
January 11, 2030 - March 23, 2026

Industry Experience

Computers & Electronics, Education, Gaming, Media & Entertainment, Software & Internet, Other