I am a game developer with 10 years of experience in UE5 and 2+ years of industry experience. I specialize in building scalable Gameplay, UI/UX and AI systems using C++.\n\nMy work includes MVVM-driven HUD architectures, multiplayer-safe game state management, hero abilities using Gameplay Ability System, and data pipelines for asset generation and UI tooling. I enjoy creating maintainable, scalable systems and collaborating with teams to ship high-quality games.

Preetham Mukundan

I am a game developer with 10 years of experience in UE5 and 2+ years of industry experience. I specialize in building scalable Gameplay, UI/UX and AI systems using C++.\n\nMy work includes MVVM-driven HUD architectures, multiplayer-safe game state management, hero abilities using Gameplay Ability System, and data pipelines for asset generation and UI tooling. I enjoy creating maintainable, scalable systems and collaborating with teams to ship high-quality games.

Available to hire

I am a game developer with 10 years of experience in UE5 and 2+ years of industry experience. I specialize in building scalable Gameplay, UI/UX and AI systems using C++.\n\nMy work includes MVVM-driven HUD architectures, multiplayer-safe game state management, hero abilities using Gameplay Ability System, and data pipelines for asset generation and UI tooling. I enjoy creating maintainable, scalable systems and collaborating with teams to ship high-quality games.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Game developer at Gamitronics
June 1, 2022 - October 31, 2023
Made Construction Tool which allowed players to place,rotate,scale, change materials of a huge list of assets, it allows users to add and edit different types of light sources and allows t he users to save and load scenes locally. Worked on a system which took audio input from users and show responses based on key words in it.Using Azure for speech to Te x t

Education

Master of Technology in Software Engineering at VIT University
July 1, 2017 - February 1, 2022
Advanced Diploma in Business Management at Vancouver Film School
January 1, 2024 - December 1, 2024
at BCIT
January 1, 2025 - March 23, 2026

Qualifications

Best Programmer (Vancouver Film School)
January 11, 2030 - March 23, 2026
Best Final Project (Vancouver Film School)
January 11, 2030 - March 23, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate