Available to hire
I have 9 years of experience in the game industry, driven by a lifelong passion for motion, character animation and MoCap pipelines. I specialize in character movement and MoCap workflows, using my own Xsens hardware to deliver top-tier results.
I’ve led animation teams, pitched game ideas to investors, and built production pipelines across multiple studios. I’m fluent in English and Polish and enjoy collaborating in creative, fast-paced environments.
Experience Level
Language
English
Advanced
Polish
Advanced
Work Experience
Lead 3D Animator at Dark Envoy
January 1, 2021 - January 1, 2024Directed and processed motion capture animations. Created rigs and implemented units. Created keyframe animations for props and non-human entities. Managed animation team and freelancers.
Game Director / CEO at Human Farm
January 1, 2020 - January 1, 2021Created game idea, prototype and found investors for Human Farm. Created two trailers, one which hit 1 million views. Responsible for the game's production and vision.
Visual Effects Artist on TV Commercials at RIO dePost
January 1, 2018 - January 1, 2020Part of a team handling post-production for TV commercials for major corporations including Coca-Cola, Nike, and McDonald's.
3D Generalist at Rustler (Justus Games, Warsaw)
January 1, 2017 - January 1, 2018Promoted from tester to 3D artist. Responsible for creating 3D models and animations.
Education
Bachelor of Arts in Film Studies at Warsaw School of Film
January 1, 2016 - January 1, 2019Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Other
Experience Level
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