I have 9 years of experience in the game industry, driven by a lifelong passion for motion, character animation and MoCap pipelines. I specialize in character movement and MoCap workflows, using my own Xsens hardware to deliver top-tier results. I've led animation teams, pitched game ideas to investors, and built production pipelines across multiple studios. I’m fluent in English and Polish and enjoy collaborating in creative, fast-paced environments.

Alexander Abada

I have 9 years of experience in the game industry, driven by a lifelong passion for motion, character animation and MoCap pipelines. I specialize in character movement and MoCap workflows, using my own Xsens hardware to deliver top-tier results. I've led animation teams, pitched game ideas to investors, and built production pipelines across multiple studios. I’m fluent in English and Polish and enjoy collaborating in creative, fast-paced environments.

Available to hire

I have 9 years of experience in the game industry, driven by a lifelong passion for motion, character animation and MoCap pipelines. I specialize in character movement and MoCap workflows, using my own Xsens hardware to deliver top-tier results.

I’ve led animation teams, pitched game ideas to investors, and built production pipelines across multiple studios. I’m fluent in English and Polish and enjoy collaborating in creative, fast-paced environments.

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Language

English
Advanced
Polish
Advanced

Work Experience

Lead 3D Animator at Dark Envoy
January 1, 2021 - January 1, 2024
Directed and processed motion capture animations. Created rigs and implemented units. Created keyframe animations for props and non-human entities. Managed animation team and freelancers.
Game Director / CEO at Human Farm
January 1, 2020 - January 1, 2021
Created game idea, prototype and found investors for Human Farm. Created two trailers, one which hit 1 million views. Responsible for the game's production and vision.
Visual Effects Artist on TV Commercials at RIO dePost
January 1, 2018 - January 1, 2020
Part of a team handling post-production for TV commercials for major corporations including Coca-Cola, Nike, and McDonald's.
3D Generalist at Rustler (Justus Games, Warsaw)
January 1, 2017 - January 1, 2018
Promoted from tester to 3D artist. Responsible for creating 3D models and animations.

Education

Bachelor of Arts in Film Studies at Warsaw School of Film
January 1, 2016 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Other