Hi, I’m Harry Wu, a junior prop artist focused on game art, passionate about creating high-quality, production-ready props for real-time applications. I’m based in Melbourne, Australia, and I have full work rights as an Australian citizen. I thrive in collaborative team environments, delivering clean topology, optimized hard-surface assets, and realistic material definitions from concept through to real-time implementation. I’m comfortable coordinating with designers and programmers to meet deadlines and deliver assets that integrate smoothly into modern game engines.

Harry Wu

Hi, I’m Harry Wu, a junior prop artist focused on game art, passionate about creating high-quality, production-ready props for real-time applications. I’m based in Melbourne, Australia, and I have full work rights as an Australian citizen. I thrive in collaborative team environments, delivering clean topology, optimized hard-surface assets, and realistic material definitions from concept through to real-time implementation. I’m comfortable coordinating with designers and programmers to meet deadlines and deliver assets that integrate smoothly into modern game engines.

Available to hire

Hi, I’m Harry Wu, a junior prop artist focused on game art, passionate about creating high-quality, production-ready props for real-time applications. I’m based in Melbourne, Australia, and I have full work rights as an Australian citizen.

I thrive in collaborative team environments, delivering clean topology, optimized hard-surface assets, and realistic material definitions from concept through to real-time implementation. I’m comfortable coordinating with designers and programmers to meet deadlines and deliver assets that integrate smoothly into modern game engines.

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Language

English
Fluent

Work Experience

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Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment, Software & Internet