I’m Julia Moreno, a storyboard, clean up and layout artist based in Madrid, Spain. I’ve worked across both animation and games projects. I’ve worked as storyboarder and layout for cinematics at AAA video game producer Mercury Steam, collaborating closely with different departments to translate narrative into clear and engaging sequences. I was also head storyboarder for several shows at Zinkia Entertainment, while also contributing as animator assistant, layout artist and visual development across several productions at Ánima Kitchent. This range of experience has given me a solid understanding of the full pipeline, allowing me to adapt quickly and communicate efficiently within a team, keeping things clear and story-driven. I enjoy building intentional sequences, clean staging, strong beats and emotional throughline, and I’d love to collaborate on projects with strong storytelling. I hope to cross paths in the future!

Julia Moreno de la Santa

I’m Julia Moreno, a storyboard, clean up and layout artist based in Madrid, Spain. I’ve worked across both animation and games projects. I’ve worked as storyboarder and layout for cinematics at AAA video game producer Mercury Steam, collaborating closely with different departments to translate narrative into clear and engaging sequences. I was also head storyboarder for several shows at Zinkia Entertainment, while also contributing as animator assistant, layout artist and visual development across several productions at Ánima Kitchent. This range of experience has given me a solid understanding of the full pipeline, allowing me to adapt quickly and communicate efficiently within a team, keeping things clear and story-driven. I enjoy building intentional sequences, clean staging, strong beats and emotional throughline, and I’d love to collaborate on projects with strong storytelling. I hope to cross paths in the future!

Available to hire

I’m Julia Moreno, a storyboard, clean up and layout artist based in Madrid, Spain.

I’ve worked across both animation and games projects. I’ve worked as storyboarder and layout for cinematics at AAA video game producer Mercury Steam, collaborating closely with different departments to translate narrative into clear and engaging sequences. I was also head storyboarder for several shows at Zinkia Entertainment, while also contributing as animator assistant, layout artist and visual development across several productions at Ánima Kitchent.

This range of experience has given me a solid understanding of the full pipeline, allowing me to adapt quickly and communicate efficiently within a team, keeping things clear and story-driven. I enjoy building intentional sequences, clean staging, strong beats and emotional throughline, and I’d love to collaborate on projects with strong storytelling.

I hope to cross paths in the future!

See more

Language

Spanish; Castilian
Fluent
English
Advanced
Italian
Beginner

Work Experience

Storyboard Artist / Layout Artist at Mercury Steam
September 1, 2023 - Present
Storyboard artist for cinematics, gameplay and game design; layout artist for cinematics.
Head Storyboard Artist / Story Artist / 2D Animation Assistant / Cleanup Artist / Visual Development / Layout Artist at Zinkia Entertainment
September 1, 2021 - September 1, 2023
Head storyboard on Muchoyo; Story Artist; 2D Animation Assistant; Cleanup Artist; Visual development; Layout Artist.
Storyboard Artist / Layout Artist / Production Assistant (Development) at Ánima Kitchen (Pocoyo, Muchoyo, Yanco & Dina, Ghostbros, Bumpy)
February 1, 2020 - August 1, 2021
Production development; storyboard artist; layout artist.
Character Animator at Hampa Studio
June 1, 2019 - August 1, 2019
Character animator.

Education

Bachelor's Digital Animation Degree at U-TAD
September 1, 2021 - September 1, 2023
Mentorship in Storyboarding, clean-up and animation assistant at Manuel Borras Mentorship
September 1, 2021 - September 1, 2023
Digital Illustration Course at Fictizia, Madrid, Spain
September 1, 2021 - September 1, 2023
Storytelling Workshop at Mark Andrews Storytelling Workshop, Voxel School
January 1, 2024 - January 1, 2024
Hands-on experience: visual narrative for storyboarding at Voxel School, Madrid, Spain
January 1, 2024 - January 1, 2024

Qualifications

Tattoo Artist (Certified)
January 11, 2030 - March 28, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education